public void ResetLevel() { map.RestartLevel(); if (EUpdateMinibotCount != null && EUpdateMinibotCount.GetInvocationList().Length > 0) { EUpdateMinibotCount(); // We update the Minibot Count } if (ELevelStarted != null && ELevelStarted.GetInvocationList().Length > 0) { ELevelStarted(); } }
// ************************************************************************************ // END GAME LOGIC // ************************************************************************************ public void OnMinibotExit() { if (EUpdateMinibotCount != null && EUpdateMinibotCount.GetInvocationList().Length > 0) { EUpdateMinibotCount(); } int minibotsLeft = CountMinibotsInLevel(); if (minibotsLeft <= 0) { LevelCompleted(); } }
public void StartLevel() { if (!Registry.replayViewer.enabled) { Registry.replayManager.StopReplay(); Registry.replayManager.StartRecording(); } isReplayMode = false; if (EUpdateMinibotCount != null && EUpdateMinibotCount.GetInvocationList().Length > 0) { EUpdateMinibotCount(); // We update the Minibot Count } if (ELevelStarted != null && ELevelStarted.GetInvocationList().Length > 0) { ELevelStarted(); } }