public CRemoveIgnoredPlayerPersistenceResponse( EPersistenceRequestID request_id, EUnignorePlayerResult result )
     : base(request_id, EPersistenceError.None)
 {
     IgnoredPlayerID = EPersistenceID.Invalid;
     Result = result;
 }
 // Construction
 public CUnignorePlayerResponse( EMessageRequestID request_id, EPersistenceID ignored_id, EUnignorePlayerResult result )
     : base(request_id)
 {
     IgnoredID = ignored_id;
     Result = result;
 }