示例#1
0
 public void checkInitArrShopType()
 {
     if (!initWhenStart)
     {
         towerShopType = new ETowerShopState[ObjectManager.Instance.Towers.Length];
     }
 }
示例#2
0
    void Start()
    {
        shopType = EShopType.NONE;

        if (!initWhenStart)
        {
            towerShopType = new ETowerShopState[ObjectManager.Instance.Towers.Length];
        }

        initPrefab();

        if (!initWhenStart)
        {
            loadTower();
        }
    }
示例#3
0
    public void showToast(ETowerShopState type)
    {
        switch (type)
        {
        case ETowerShopState.TOWER_BUY_DEFAULT:
            DeviceService.Instance.openToast(GameConfig.ToastTowerBuyDefault);
            break;

        case ETowerShopState.TOWER_BUY_ENABLE:
            DeviceService.Instance.openToast(GameConfig.ToastTowerBuyEnable);
            break;

        case ETowerShopState.TOWER_BUY_UNABLE:
            DeviceService.Instance.openToast(GameConfig.ToastTowerBuyUnable);
            break;
        }
    }