protected override void WriteData(ESPWriter writer) { writer.Write(Layer0); writer.Write(Layer1); writer.Write(Layer2); writer.Write(Layer3); }
protected override void WriteData(ESPWriter writer) { Direct.WriteBinary(writer); IndirectWorld.WriteBinary(writer); writer.Write(IndirectGridY); writer.Write(IndirectGridX); }
protected override void WriteData(ESPWriter writer) { writer.Write((UInt32)Emotion); writer.Write(EmotionValue); if (Unused1 == null) { writer.Write(new byte[4]); } else { writer.Write(Unused1); } writer.Write(ResponseNumber); if (Unused2 == null) { writer.Write(new byte[3]); } else { writer.Write(Unused2); } Sound.WriteBinary(writer); writer.Write((Byte)UseEmotionAnimation); if (Unused3 == null) { writer.Write(new byte[3]); } else { writer.Write(Unused3); } }
public void WriteBinary(ESPWriter writer) { writer.Write(Red); writer.Write(Green); writer.Write(Blue); writer.Write(Alpha_Unused); }
protected override void WriteData(ESPWriter writer) { writer.Write((uint)Type); switch (Type) { case PackageTargetType.SpecificReference: (Target as FormID).WriteBinary(writer); break; case PackageTargetType.ObjectID: (Target as FormID).WriteBinary(writer); break; case PackageTargetType.ObjectType: writer.Write((uint)Target); break; case PackageTargetType.LinkedReference: writer.Write(Target); break; } writer.Write(Value); writer.Write(Unknown); }
protected override void WriteData(ESPWriter writer) { writer.Write((Int32)Skill); writer.Write(Level); Category.WriteBinary(writer); SubCategory.WriteBinary(writer); }
protected override void WriteData(ESPWriter writer) { writer.Write(RangeRadius); writer.Write((UInt32)BroadcastRange); writer.Write(StaticPercentage); PositionReference.WriteBinary(writer); }
protected override void WriteData(ESPWriter writer) { writer.Write((Byte)Flags); writer.Write((SByte)Skill); writer.Write(Value); writer.Write(Weight); }
protected override void WriteData(ESPWriter writer) { string data = String.Join("\0", Strings); writer.Write(data.ToCharArray()); writer.Write((byte)0); }
protected override void WriteData(ESPWriter writer) { writer.Write(ProjectilesPerShot); Projectile.WriteBinary(writer); writer.Write(Weight); ConsumedAmmo.WriteBinary(writer); writer.Write(ConsumedPercentage); }
protected override void WriteData(ESPWriter writer) { writer.Write(Point1); writer.Write(Point2); writer.Write(Point3); writer.Write(Point4); writer.Write(Point5); }
protected override void WriteData(ESPWriter writer) { writer.Write((Byte)IsTrait); writer.Write(MinLevel); writer.Write(Ranks); writer.Write((Byte)IsPlayable); writer.Write((Byte)IsHidden); }
protected override void WriteData(ESPWriter writer) { writer.Write(Month); writer.Write((SByte)DayOfWeek); writer.Write(Date); writer.Write(Time); writer.Write(Duration); }
protected override void WriteData(ESPWriter writer) { writer.Write(Magnitude); writer.Write(Area); writer.Write(Duration); writer.Write((UInt32)Type); writer.Write((Int32)ActorValue); }
protected override void WriteData(ESPWriter writer) { Owner.WriteBinary(writer); writer.Write(OwnerRank); writer.Write(MinimumLevel); writer.Write((Byte)Flags); writer.Write(Unused); }
protected override void WriteData(ESPWriter writer) { writer.Write(Value); writer.Write(Health); writer.Write(Weight); writer.Write(BaseDamage); writer.Write(ClipSize); }
protected override void WriteData(ESPWriter writer) { Cell.WriteBinary(writer); writer.Write(VertexCount); writer.Write(TriangleCount); writer.Write(ExternalConnectionsCount); writer.Write(NVCACount); writer.Write(DoorsCount); }
protected override void WriteData(ESPWriter writer) { writer.Write(SunriseBegin); writer.Write(SunriseEnd); writer.Write(SunsetBegin); writer.Write(SunsetEnd); writer.Write(Volatility); MoonData.WriteBinary(writer); }
protected override void WriteData(ESPWriter writer) { if (LocalizedID > 0) { writer.Write(LocalizedID); } else { writer.Write(Value); } }
protected override void WriteData(ESPWriter writer) { writer.Write(LinkedRoomsCount); if (Unknown == null) { writer.Write(new byte[2]); } else { writer.Write(Unknown); } }
public void WriteBinary(ESPWriter writer) { Form.WriteBinary(writer); if (Unknown == null) { writer.Write(new byte[4]); } else { writer.Write(Unknown); } }
protected override void WriteData(ESPWriter writer) { writer.Write(MasterParticleSystemCap); if (Unknown == null) { writer.Write(new byte[2]); } else { writer.Write(Unknown); } }
protected override void WriteData(ESPWriter writer) { writer.Write((Byte)Type); if (Unused == null) { writer.Write(new byte[1]); } else { writer.Write(Unused); } }
protected override void WriteData(ESPWriter writer) { Target.WriteBinary(writer); writer.Write((Byte)Flags); if (Unused == null) { writer.Write(new byte[3]); } else { writer.Write(Unused); } }
protected override void WriteData(ESPWriter writer) { writer.Write((UInt32)Flags); writer.Write(Fatigue); writer.Write(BarterGold); writer.Write(Level); writer.Write(CalcMin); writer.Write(CalcMax); writer.Write(SpeedMultiplier); writer.Write(Karma); writer.Write(DispositionBase); writer.Write((UInt16)TemplateFlags); }
public void WriteBinary(ESPWriter writer) { writer.Write((byte)((byte)Flags | (byte)Operator)); writer.Write(Unused); if (Flags.HasFlag(ConditionFlags.UseGlobal)) { ComparisonValue.WriteBinary(writer); } else { writer.Write((Single)ComparisonValue); } }
partial void WriteOffsetData(ESPWriter writer) { if (OffsetDataSize == null) { OffsetData.WriteBinary(writer); } else { writer.Write(Utility.DesanitizeTag(OffsetData.Tag).ToCharArray()); writer.Write((ushort)0); writer.Write(OffsetData.Value); } }
public void WriteBinary(ESPWriter writer) { if (Unknown == null) { writer.Write(new byte[4]); } else { writer.Write(Unknown); } NavigationMesh.WriteBinary(writer); writer.Write(Triangle); }
protected override void WriteData(ESPWriter writer) { writer.Write((UInt32)Slots); writer.Write((Int32)Flags); if (Unused == null) { writer.Write(new byte[3]); } else { writer.Write(Unused); } }
protected override void WriteData(ESPWriter writer) { Parent.WriteBinary(writer); writer.Write((Byte)Flags); if (Unknown == null) { writer.Write(new byte[3]); } else { writer.Write(Unknown); } }