public override object Read(ES2Reader reader) { AudioClip result = null; string name = ""; int samples = 0; int channels = 0; int frequency = 0; int settingCount = (int)reader.Read_byte(); for (int i = 0; i < settingCount; i++) { switch (i) { case 0: name = reader.Read_string(); break; case 1: samples = reader.Read_int(); break; case 2: channels = reader.Read_int(); break; case 3: frequency = reader.Read_int(); break; case 4: #if !UNITY_5 result = AudioClip.Create(name, samples, channels, frequency, false, false); #else result = AudioClip.Create(name, samples, channels, frequency, false); #endif result.SetData(reader.ReadArray <float>(new ES2_float()), 0); break; default: return(result); } } return(result); }
public override object Read(ES2Reader reader) { AudioClip result = null; string name = ""; int samples = 0; int channels = 0; int frequency = 0; int settingCount = (int)reader.Read_byte(); for(int i=0;i<settingCount;i++) { switch(i) { case 0: name = reader.Read_string(); break; case 1: samples = reader.Read_int(); break; case 2: channels = reader.Read_int(); break; case 3: frequency = reader.Read_int(); break; case 4: #if !UNITY_5 result = AudioClip.Create(name, samples, channels, frequency, false, false); #else result = AudioClip.Create(name, samples, channels, frequency, false); #endif result.SetData(reader.ReadArray<float>(new ES2_float()),0); break; default: return result; } } return result; }