static ierrors() { ERROR_NAMES.Add("not error"); ERROR_NAMES.AddRange(LEVEL1_ERROR_NAMES); ERROR_NAMES.AddRange(LEVEL2_ERROR_NAMES); ERROR_NAMES.AddRange(DPS_ERROR_NAMES); }
static ierrors() { ERROR_NAMES.Add("not error"); ERROR_NAMES.AddRange(LEVEL1_ERROR_NAMES); ERROR_NAMES.AddRange(LEVEL2_ERROR_NAMES); ERROR_NAMES.AddRange(DPS_ERROR_NAMES); for (int i = ERROR_NAMES.Count; i <= -e_Info; i++) { ERROR_NAMES.Add(null); } ERROR_NAMES[-e_Fatal] = "fatal"; ERROR_NAMES[-e_Quit] = "quit"; ERROR_NAMES[-e_InterpreterExit] = "interpreter exit"; ERROR_NAMES[-e_RemapColor] = "remap color"; ERROR_NAMES[-e_ExecStackUnderflow] = "exec stack underflow"; ERROR_NAMES[-e_VMreclaim] = "VM reclaim"; ERROR_NAMES[-e_NeedInput] = "need input"; ERROR_NAMES[-e_Info] = "info"; }