public virtual void CheckResult(bool result) { try { AnswerPanel.SetActive(true); int index = ResultManager.Instance.currentSceneIndex; EProgressBarItemState state = ResultManager.Instance.UpdateResult(index, result); if (ResultItem.Instance != null) { ResultItem.Instance.show(state); } } catch (Exception error) { Debug.LogError("Exception: " + error); } }
public EProgressBarItemState UpdateResult(int paramIndex, bool paramCorrect) { EProgressBarItemState state = ResultManager.Instance.currentResult[paramIndex]; EProgressBarItemState newState = state; switch (state) { case EProgressBarItemState.Empty: if (paramCorrect) { newState = EProgressBarItemState.FullCorrect; } else { newState = EProgressBarItemState.Incorrect; } break; case EProgressBarItemState.Incorrect: if (paramCorrect) { newState = EProgressBarItemState.HalfCorrect; } break; } currentResult[paramIndex] = newState; if (newState == EProgressBarItemState.Empty || newState == EProgressBarItemState.Incorrect) { questionTracker[paramIndex].correct = false; } else { questionTracker[paramIndex].correct = true; } if (QuizProgressBar.Instance != null) { QuizProgressBar.Instance.SetItemState(paramIndex); } return(newState); }
Sprite getIconFromState(int _index) { EProgressBarItemState paramState = ResultManager.Instance.currentResult[_index]; switch (paramState) { case EProgressBarItemState.Empty: return(EmptyItemIcon); case EProgressBarItemState.Incorrect: return(IncorrectItemIcon); case EProgressBarItemState.HalfCorrect: return(HalfCorrectItemIcon); case EProgressBarItemState.FullCorrect: return(FullCorrectItemIcon); default: return(EmptyItemIcon); } }
public void show(EProgressBarItemState paramState) { CorrectGo.SetActive(false); IncorrectGo.SetActive(false); Sprite starIcon = IncorrectStar; if (paramState == EProgressBarItemState.FullCorrect) { CorrectGo.SetActive(true); starIcon = FullCorrectStar; if (audio != null) { audio.PlayOneShot(win); } } else if (paramState == EProgressBarItemState.HalfCorrect) { CorrectGo.SetActive(true); starIcon = HalfCorrectStar; if (audio != null) { audio.PlayOneShot(win); } } else { IncorrectGo.SetActive(true); starIcon = IncorrectStar; if (audio != null) { audio.PlayOneShot(lose); } } StarSprite.sprite = starIcon; }