public static void AllSandyBeachAchievement() { if (PersistenSingleton <SceneDirector> .Instance.CurrentScene != SceneDirector.WorldMapSceneName) { return; } Int32 num = EMinigame.CountVisitedSandyBeach(); if (EMinigame.lastNumOfVisitedSandyBeach != num) { AchievementManager.ReportAchievement(AcheivementKey.AllSandyBeach, num); EMinigame.lastNumOfVisitedSandyBeach = num; } }
public static void InitializeAllSandyBeachAchievement() { EMinigame.lastNumOfVisitedSandyBeach = EMinigame.CountVisitedSandyBeach(); }