protected void onSnowUpdated(ELightingSnow snow) { if (snow == ELightingSnow.BLIZZARD) { OnSnowBegin.Invoke(); } else { OnSnowEnd.Invoke(); } }
public UnturnedWeatherUpdatedEvent(ELightingRain rain, ELightingSnow snow) { Rain = rain; Snow = snow; }
private void OnSnowUpdated(ELightingSnow snow) { var @event = new UnturnedWeatherUpdatedEvent(LevelLighting.rainyness, snow); Emit(@event); }