示例#1
0
 private void EndDialog()
 {
     if (_dialogue != null && _currentMessage >= _dialogue.Statements.Length)
     {
         _state    = EDialogueDisplayerState.Idle;
         _dialogue = null;
     }
 }
示例#2
0
        private void EndDialog()
        {
            if (_currentMessage >= _dialogue.Statements.Length)
            {
                if (_dialogue.Completion != null)
                {
                    _dialogue.Completion();
                }

                _state    = EDialogueDisplayerState.Idle;
                _dialogue = null;
            }
        }