// Helper for obtaining string resources for this assembly. public static String GetString(String tag) { lock (typeof(Strings)) { if (resources == null) { #if ECMA_COMPAT resources = new ECMAResourceManager ("I18N", Assembly.GetExecutingAssembly()); #else resources = new ResourceManager ("I18N", Assembly.GetExecutingAssembly()); #endif } return(resources.GetString(tag, null)); } }
// Helper for obtaining string resources for this assembly. public static String _(String tag) { lock (typeof(S)) { if (stringResources == null) { #if ECMA_COMPAT stringResources = new ECMAResourceManager ("Xsharp", (typeof(S)).Assembly); #else stringResources = new ResourceManager ("Xsharp", (typeof(S)).Assembly); #endif } return(stringResources.GetString(tag, null)); } }
// Helper for obtaining string resources for this assembly. public static String _(String tag) { lock (typeof(S)) { if (ourResources == null) { #if ECMA_COMPAT ourResources = new ECMAResourceManager ("System.Configuration.Install", (typeof(S)).Assembly); #else ourResources = new ResourceManager ("System.Configuration.Install", (typeof(S)).Assembly); #endif } return(ourResources.GetString(tag, null)); } }
// Helper for obtaining string resources for this assembly. public static String _(String tag) { lock (typeof(S)) { // Try the resources in the "System.Drawing" assembly first. if (drawingResources == null) { #if ECMA_COMPAT drawingResources = new ECMAResourceManager ("System.Drawing", (typeof(S)).Assembly); #else drawingResources = new ResourceManager ("System.Drawing", (typeof(S)).Assembly); #endif } return(drawingResources.GetString(tag, null)); } }
// Helper for obtaining string resources for this assembly. public static String _(String tag) { lock (typeof(S)) { // Try the resources in this assembly first. if (ourResources == null) { #if ECMA_COMPAT ourResources = new ECMAResourceManager ("System.Windows.Forms", (typeof(S)).Assembly); #else ourResources = new ResourceManager ("System.Windows.Forms", (typeof(S)).Assembly); #endif } return(ourResources.GetString(tag, null)); } }
// Helper for obtaining string resources for this assembly. public static String _(String tag) { lock (typeof(S)) { String value; // Try the resources in the "System" assembly first. if (systemResources == null) { #if ECMA_COMPAT systemResources = new ECMAResourceManager ("System", (typeof(S)).Assembly); #else systemResources = new ResourceManager ("System", (typeof(S)).Assembly); #endif } value = systemResources.GetString(tag, null); if (value != null) { return(value); } // Try the fallbacks in the runtime library. if (runtimeResources == null) { #if ECMA_COMPAT runtimeResources = new ECMAResourceManager ("runtime", (typeof(String)).Assembly); #else runtimeResources = new ResourceManager ("runtime", (typeof(String)).Assembly); #endif } return(runtimeResources.GetString(tag, null)); } }
// Helper for obtaining string resources for this assembly. public static String _(String tag) { lock (typeof(S)) { String value; // Try the resources in this assembly first. if (ourResources == null) { #if ECMA_COMPAT ourResources = new ECMAResourceManager ("Microsoft.VisualBasic", (typeof(S)).Assembly); #else ourResources = new ResourceManager ("Microsoft.VisualBasic", (typeof(S)).Assembly); #endif } value = ourResources.GetString(tag, null); if (value != null) { return(value); } #if ECMA_COMPAT // Try the fallbacks in the runtime library. if (runtimeResources == null) { runtimeResources = new ECMAResourceManager ("runtime", (typeof(String)).Assembly); } return(runtimeResources.GetString(tag, null)); #else return(tag); #endif } }