public void OpenOverlay(string[] allText, string nameText) { if (canvas.enabled) { return; } canvas.enabled = true; this.nameText.text = nameText; dynamicText.ActiveDynamicText(allText); StartCoroutine(CheckEndText()); }
public void OpenOverlay(string[] allText, string nameText) { if (canvas.enabled) { return; } canvas.enabled = true; this.nameText.text = nameText; dynamicText.ActiveDynamicText(allText); StartCoroutine(CheckEndText()); }