示例#1
0
        /// <summary>
        ///     构造器
        /// </summary>
        /// <param name="group">组播地址和端口</param>
        public Pacemaker(IPEndPoint group = null)
        {
            var scope = new DynamicScope();

            scope.Setup(new Networks());
            scope.Setup(_sockets = new MulticastSockets(group ?? Default.Group));
            scope.Setup(_monitor);
            scope.Setup(_broadcaster);

            _monitor.OpenAll();
        }
示例#2
0
        /// <summary>
        ///     构造器
        /// </summary>
        /// <param name="group">组播地址和端口</param>
        public Probe(IPEndPoint group = null)
        {
            var scope = new DynamicScope();

            scope.Setup(_group);
            scope.Setup(_addresses);
            scope.Setup(new GroupMonitor());
            scope.Setup(new PortMonitor());

            scope.Setup(new Networks());
            scope.Setup(_sockets = new MulticastSockets(group ?? Default.Group));
            scope.Setup(_monitor);
            scope.Setup(_receiver);

            _monitor.BindAll();
        }
示例#3
0
        /// <summary>
        ///     构造器
        /// </summary>
        /// <remarks>
        ///     远程节点启动时会绑定所有网络接口以进行接收
        /// </remarks>
        /// <param name="name">节点名字</param>
        /// <param name="size">组播分片长度</param>
        /// <param name="group">组播地址</param>
        /// <param name="newMemberDetected">发现新成员上线时的回调</param>
        /// <param name="additions">自定义组件</param>
        public RemoteHub(string name      = null,
                         uint size        = 0x4000,
                         IPEndPoint group = null,
                         Action <string> newMemberDetected = null,
                         params IComponent[] additions
                         )
        {
            _groupMonitor = new GroupMonitor(detected: newMemberDetected);
            _broadcaster  = new MulticastBroadcaster(size);

            _scope = new DynamicScope();
            _scope.Setup(new Name(name ?? $"RemoteHub[{Guid.NewGuid()}]"));

            _scope.Setup(_group);
            _scope.Setup(_groupMonitor);

            _scope.Setup(_networks);
            _scope.Setup(new MulticastSockets(group ?? Default.Group));
            _scope.Setup(Monitor);
            _scope.Setup(_broadcaster);
            _scope.Setup(_receiver);
            _scope.Setup(_slicer);

            _scope.Setup(_addresses);
            _scope.Setup(_servers);
            _scope.Setup(_synchronizer1);
            _scope.Setup(_synchronizer2);

            _scope.Setup(_client);
            _scope.Setup(_server);

            Monitor.BindAll();

            foreach (var dependency in additions)
            {
                _scope.Setup(dependency);
            }
        }