public uint Execute(PacketDistributed ipacket)
        {
            GC_DYNAMICOBSTACLE_OPT packet = (GC_DYNAMICOBSTACLE_OPT )ipacket;

            if (null == packet)
            {
                return((uint)PACKET_EXE.PACKET_EXE_ERROR);
            }
            //enter your logic

            DynamicObstacle.HandleObstacle(packet);
            return((uint)PACKET_EXE.PACKET_EXE_CONTINUE);
        }