public DynamicListTest() { Console.WriteLine("\nDynamic List"); _dynamicList.Add(1); _dynamicList.Add(2); _dynamicList.Add(3); _dynamicList.Add(4); _dynamicList.Add(5); _dynamicList.Add(6); _dynamicList.Add(7); int[] array = _dynamicList.Items; for (int i = 0; i < array.Length; i++) { Console.Write(array[i] + " "); } Console.WriteLine("\nSize = " + _dynamicList.Count); _dynamicList.RemoveAt(1); _dynamicList.Remove(3); var s = _dynamicList.GetEnumerator(); while (s.MoveNext()) { Console.Write(s.Current + " "); } _dynamicList.Clear(); Console.WriteLine("\nSize = " + _dynamicList.Count); }
// Update is called once per frame public override Status Update() { storeList.Clear(); GameObject[] bullets = GameObject.FindGameObjectsWithTag(tagName.Value); foreach (GameObject bullet in bullets) { storeList.Add(bullet); } return(Status.Success); }
public void TestClearList() { var actualList = new DynamicList <int> { 3, 4, 5 }; actualList.Clear(); Assert.AreEqual(0, actualList.Count); }
public void TestClear() { DynamicList <int> expected = new DynamicList <int>() { }; DynamicList <int> actual = new DynamicList <int>() { 1, 2, 3, 4 }; actual.Clear(); Assert.IsTrue(expected.Equals(actual)); }
public void ClearTest() { for (var i = 4; i > 0; i--) { _list.Add(i); } _list.Clear(); Assert.That(_list.Count, Is.EqualTo(0)); Assert.That(_list.Items, Is.EqualTo(new int[] {})); _list.Add(1); Assert.That(_list.Count, Is.EqualTo(1)); Assert.That(_list.Items[0], Is.EqualTo(1)); }
private static void Main() { var list = new DynamicList <int> { 1, 2, 3, 4, 5 }; Console.WriteLine($"Initial length: { list.Count }"); Console.WriteLine("Initial items:"); foreach (var item in list) { Console.Write(item + " "); } Console.WriteLine(); list.Add(6); list.Add(8); Console.WriteLine("Items after adding:"); foreach (var item in list) { Console.Write(item + " "); } Console.WriteLine(); list.RemoveAt(0); list.RemoveAt(0); Console.WriteLine("Items after removing by index:"); foreach (var item in list) { Console.Write(item + " "); } Console.WriteLine(); list.Remove(6); list.Remove(8); Console.WriteLine("Items after removing by value:"); foreach (var item in list) { Console.Write(item + " "); } Console.WriteLine(); list.Clear(); Console.WriteLine($"Length after clearing: { list.Count }"); Console.ReadKey(); }
public static void ClassCleanup() { DynamicList.Clear(); }