public void ImmediateTest() { DxDevice device = new DxDevice(); RenderContext immediate = new RenderContext(device); immediate.Dispose(); device.Dispose(); }
public void ImmediateAndDefferedTest() { DxDevice device = new DxDevice(); RenderContext immediate = new RenderContext(device); DefferedRenderContext deffered = new DefferedRenderContext(device); deffered.Dispose(); immediate.Dispose(); device.Dispose(); }
public void CreateDevice() { DxDevice device = new DxDevice(); device.Dispose(); }
public void GlobalCleanup() { _dev.Dispose(); _lib.Dispose(); }