private void Destruct_Button_Click(object sender, RoutedEventArgs e) { var ob = (BaseObject)this.DataContext; var args = new Dictionary <string, object>() { { "obid", ob.ObjectID }, }; var script = "world.GetObject(obid).Destruct()"; var msg = new Dwarrowdelf.Messages.IPScriptMessage(script, args); GameData.Data.User.Send(msg); }
private void Destruct_Button_Click(object sender, RoutedEventArgs e) { var ob = (BaseObject)this.DataContext; var args = new Dictionary<string, object>() { { "obid", ob.ObjectID }, }; var script = "world.GetObject(obid).Destruct()"; var msg = new Dwarrowdelf.Messages.IPScriptMessage(script, args); GameData.Data.User.Send(msg); }
public static void SendSetLivingTraceLevel(LivingObject living, System.Diagnostics.TraceLevel traceLevel) { var args = new Dictionary <string, object>() { { "livingID", living.ObjectID }, { "traceLevel", traceLevel.ToString() }, }; var script = @"l = world.GetObject(livingID) t = l.Trace tl = t.TraceLevel.Parse(t.TraceLevel.GetType(), traceLevel) t.TraceLevel = tl "; var msg = new Dwarrowdelf.Messages.IPScriptMessage(script, args); GameData.Data.User.Send(msg); }
private void Move_Button_Click(object sender, RoutedEventArgs e) { var ob = (MovableObject)this.DataContext; var txt = dstTextBox.Text; var p = IntVector3.Parse(txt); var args = new Dictionary<string, object>() { { "obid", ob.ObjectID }, { "p", p }, }; var script = "world.GetObject(obid).MoveTo(p)"; var msg = new Dwarrowdelf.Messages.IPScriptMessage(script, args); GameData.Data.User.Send(msg); }
private void Debug_Button_Click(object sender, RoutedEventArgs e) { var button = (ToggleButton)sender; var tag = (string)button.Tag; var value = button.IsChecked.GetValueOrDefault(); var ob = (MovableObject)this.DataContext; var args = new Dictionary<string, object>() { { "obid", ob.ObjectID }, }; var script = String.Format("world.GetObject(obid).{0} = {1}", tag, value ? "True" : "False"); var msg = new Dwarrowdelf.Messages.IPScriptMessage(script, args); GameData.Data.User.Send(msg); }
private void Debug_Button_Click(object sender, RoutedEventArgs e) { var button = (ToggleButton)sender; var tag = (string)button.Tag; var value = button.IsChecked.GetValueOrDefault(); var ob = (MovableObject)this.DataContext; var args = new Dictionary <string, object>() { { "obid", ob.ObjectID }, }; var script = String.Format("world.GetObject(obid).{0} = {1}", tag, value ? "True" : "False"); var msg = new Dwarrowdelf.Messages.IPScriptMessage(script, args); GameData.Data.User.Send(msg); }
private void Move_Button_Click(object sender, RoutedEventArgs e) { var ob = (MovableObject)this.DataContext; var txt = dstTextBox.Text; var p = IntVector3.Parse(txt); var args = new Dictionary <string, object>() { { "obid", ob.ObjectID }, { "p", p }, }; var script = "world.GetObject(obid).MoveTo(p)"; var msg = new Dwarrowdelf.Messages.IPScriptMessage(script, args); GameData.Data.User.Send(msg); }
public static void SendCreateItem(CreateItemDialog dialog) { var args = new Dictionary<string, object>() { { "envID", dialog.Environment.ObjectID }, { "area", dialog.Area }, { "itemID", dialog.ItemID }, { "materialID", dialog.MaterialID }, }; var script = @"env = world.GetObject(envID) for p in area.Range(): builder = Dwarrowdelf.Server.ItemObjectBuilder(itemID, materialID) item = builder.Create(world) item.MoveTo(env, p)"; var msg = new Dwarrowdelf.Messages.IPScriptMessage(script, args); GameData.Data.User.Send(msg); }
public static void SendCreateItem(CreateItemDialog dialog) { var args = new Dictionary <string, object>() { { "envID", dialog.Environment.ObjectID }, { "area", dialog.Area }, { "itemID", dialog.ItemID }, { "materialID", dialog.MaterialID }, }; var script = @"env = world.GetObject(envID) for p in area.Range(): builder = Dwarrowdelf.Server.ItemObjectBuilder(itemID, materialID) item = builder.Create(world) item.MoveTo(env, p)" ; var msg = new Dwarrowdelf.Messages.IPScriptMessage(script, args); GameData.Data.User.Send(msg); }
private void MoveDir_Button_Click(object sender, RoutedEventArgs e) { var button = (Button)sender; var tag = (string)button.Tag; var ob = (MovableObject)this.DataContext; var dir = (Direction)Enum.Parse(typeof(Direction), tag); var args = new Dictionary<string, object>() { { "obid", ob.ObjectID }, { "dir", dir }, }; var script = "world.GetObject(obid).MoveDir(dir)"; var msg = new Dwarrowdelf.Messages.IPScriptMessage(script, args); GameData.Data.User.Send(msg); }
private void MoveDir_Button_Click(object sender, RoutedEventArgs e) { var button = (Button)sender; var tag = (string)button.Tag; var ob = (MovableObject)this.DataContext; var dir = (Direction)Enum.Parse(typeof(Direction), tag); var p = ob.Location + dir; var args = new Dictionary <string, object>() { { "obid", ob.ObjectID }, { "p", p }, }; var script = "world.GetObject(obid).MoveToMustSucceed(p)"; var msg = new Dwarrowdelf.Messages.IPScriptMessage(script, args); GameData.Data.User.Send(msg); }
public static void SendSetTerrains(SetTerrainDialog dialog, EnvironmentObject env, IntGrid3 cube) { var data = dialog.Data; var args = new Dictionary<string, object>() { { "envID", env.ObjectID }, { "cube", cube }, { "terrainID", data.TerrainID }, { "terrainMaterialID", data.TerrainMaterialID }, { "interiorID", data.InteriorID }, { "interiorMaterialID", data.InteriorMaterialID }, { "waterLevel", data.Water.HasValue ? (data.Water == true ? (byte?)TileData.MaxWaterLevel : (byte?)0) : null }, }; var script = @"env = world.GetObject(envID) for p in cube.Range(): td = env.GetTileData(p) if terrainID != None: Dwarrowdelf.TileData.TerrainID.SetValue(td, terrainID) if terrainMaterialID != None: Dwarrowdelf.TileData.TerrainMaterialID.SetValue(td, terrainMaterialID) if interiorID != None: Dwarrowdelf.TileData.InteriorID.SetValue(td, interiorID) if interiorMaterialID != None: Dwarrowdelf.TileData.InteriorMaterialID.SetValue(td, interiorMaterialID) if waterLevel != None: Dwarrowdelf.TileData.WaterLevel.SetValue(td, waterLevel) env.SetTileData(p, td) env.ScanWaterTiles() "; var msg = new Dwarrowdelf.Messages.IPScriptMessage(script, args); GameData.Data.User.Send(msg); }
public static void SendCreateLiving(CreateLivingDialog dialog) { var args = new Dictionary<string, object>() { { "envID", dialog.Environment.ObjectID }, { "area", dialog.Area }, { "name", dialog.LivingName }, { "livingID", dialog.LivingID }, { "isControllable", dialog.IsControllable }, { "isGroup", dialog.IsGroup }, }; var script = @"env = world.GetObject(envID) if isGroup: group = Dwarrowdelf.AI.Group() controllables = [ ] for p in area.Range(): livingBuilder = Dwarrowdelf.Server.LivingObjectBuilder(livingID) livingBuilder.Name = name living = livingBuilder.Create(world) if isControllable: engine.GameManager.SetupLivingAsControllable(living) else: if living.LivingCategory == Dwarrowdelf.LivingCategory.Herbivore: ai = Dwarrowdelf.AI.HerbivoreAI(living, 0) living.SetAI(ai) if isGroup: ai.Group = group elif living.LivingCategory == Dwarrowdelf.LivingCategory.Carnivore: ai = Dwarrowdelf.AI.CarnivoreAI(living, 0) living.SetAI(ai) elif living.LivingCategory == Dwarrowdelf.LivingCategory.Monster: ai = Dwarrowdelf.AI.MonsterAI(living, 0) living.SetAI(ai) if isControllable: controllables.append(living) living.MoveTo(env, p); for l in controllables: player.AddControllable(l) "; var msg = new Dwarrowdelf.Messages.IPScriptMessage(script, args); GameData.Data.User.Send(msg); }
public static void SendSetLivingTraceLevel(LivingObject living, System.Diagnostics.TraceLevel traceLevel) { var args = new Dictionary<string, object>() { { "livingID", living.ObjectID }, { "traceLevel", traceLevel.ToString() }, }; var script = @"l = world.GetObject(livingID) t = l.Trace tl = t.TraceLevel.Parse(t.TraceLevel.GetType(), traceLevel) t.TraceLevel = tl "; var msg = new Dwarrowdelf.Messages.IPScriptMessage(script, args); GameData.Data.User.Send(msg); }