void Awake() { requestManager = GetComponent<PathRequest_Manager>(); dungeonManager = GameObject.FindGameObjectWithTag("Dm"); dm = dungeonManager.GetComponent<Dungeon_Manager>(); pm = dungeonManager.GetComponent<Pathfinding_Manager>(); }
void Start() { game_manager = GameManager.Instance; dungeon_manager = Dungeon_Manager.Instance; player_action = Player_Manager.Instance.player_action; dungeon_data = new Dungeon_Data(); enemy_status = new Enemy_Status(); }
void Start() { player_status = Player_Manager.Instance.player_status; player_status.Set_Parameter(Define_Value.OKITA); dungeon_manager = Dungeon_Manager.Instance; // 最大の値と現在の値をまとめる var HP = Observable.Merge(player_status.hit_point, player_status.max_hit_point); var power = Observable.Merge(player_status.power, player_status.max_power); var floor = Observable.Merge(dungeon_manager.floor, dungeon_manager.max_floor); // 現在の階層に変更がかかったらUIを更新 floor.Subscribe(_ => Set_Floor_UI() ).AddTo(this); // 現在HP、最大HPに変更がかかったらUIを更新 HP.Subscribe(_ => Set_HP_UI() ).AddTo(this); player_status.level.Subscribe(_ => Set_Level_UI() ).AddTo(this); }
// Use this for initialization void Start() { GameObject manager = GameObject.FindGameObjectWithTag("Dm"); prm = GetComponent<PathRequest_Manager>(); //pm = manager.GetComponent<Pathfinding_Manager>(); //dm = manager.GetComponent<Dungeon_Manager>(); pm = GetComponent<Pathfinding_Manager>(); dm = GetComponent<Dungeon_Manager>(); }
void Start() { pCol = GetComponent<SphereCollider>(); SwitchOff = false; keyCount = 0; dashed = false; anim = GetComponentInChildren<Animator>(); maxHP = HP; dashForce = 2000; dmObject = GameObject.FindGameObjectWithTag("Dm"); dm = dmObject.GetComponent<Dungeon_Manager>(); am = dmObject.GetComponent<Audio_Manager>(); audio_S = GetComponent<AudioSource>(); UIS = GameObject.FindGameObjectWithTag("Main Canvas").GetComponent<UIscript>(); rig = GetComponent<Rigidbody>(); }
void Start() { GameObject manager = GameObject.FindGameObjectWithTag("Dm"); prm = manager.GetComponent<PathRequest_Manager>(); pm = manager.GetComponent<Pathfinding_Manager>(); dm = manager.GetComponent<Dungeon_Manager>(); HP = 50; curHP = HP; hBar.rectTransform.sizeDelta = new Vector2(0.5f, hBar.rectTransform.rect.height); }
void Start() { dm = GameObject.FindGameObjectWithTag("Dm").GetComponent<Dungeon_Manager>(); GetSize(); }
void Start() { dm = GetComponent<Dungeon_Manager>(); mapParent.SetActive(false); }