示例#1
0
        private void Start()
        {
            LoadResources resources = new LoadResources();

            resources.Initialize();

            //アクターの作成とメンバーの追加
            ActorDataModel  actorData  = ActorDataModel.Instance;
            MemberDataModel memberData = MemberDataModel.Instance;

            memberData.Add(ActorLogic.Create("Mandrake", "植物", 1));
            memberData.Add(ActorLogic.Create("Slime", "すらりん", 1));
            memberData.Add(ActorLogic.Create("MechanicSoldier", "ろぼ兵士", 100));
            //memberData.Add(ActorLogic.Create("Kyubi", 1));

            //アイテム
            InventoryDataModel.GetInstance().StartUp();

            //ダンジョン
            DungeonPresenter.GetInstance().Initialize("FirstForest");
        }
示例#2
0
 public void OnMouseUp()
 {
     DungeonPresenter.GetInstance().DungeonTileClick();
 }
示例#3
0
 public void OnMouseExit()
 {
     DungeonPresenter.GetInstance().DungeonTileHoverOut();
 }