示例#1
0
 public static void HandleDungeonPartyFinderListenRequest(DungeonPartyFinderListenRequestMessage message, WorldClient client)
 {
     var players = DungeonPartyProvider.Instance.GetCharactersForDungeon(message.dungeonId);
     client.Send(new DungeonPartyFinderRoomContentMessage(message.dungeonId, (IEnumerable<DungeonPartyFinderPlayer>)players));
 }
示例#2
0
        public static void HandleDungeonPartyFinderListenRequest(DungeonPartyFinderListenRequestMessage message, WorldClient client)
        {
            var players = DungeonPartyProvider.Instance.GetCharactersForDungeon(message.dungeonId);

            client.Send(new DungeonPartyFinderRoomContentMessage(message.dungeonId, (IEnumerable <DungeonPartyFinderPlayer>)players));
        }