/********************************服务器信息返回**************************/ private void Fun_8_11(INetData data) { Log.debug(this, "服务器返回 8_11 剩余挑战次数、时间信息"); DungeonGoldTreeInfoMsg_8_11 dungeonGoldTreeInfoMsg_8_11 = new DungeonGoldTreeInfoMsg_8_11(); dungeonGoldTreeInfoMsg_8_11.read(data.GetMemoryStream()); Singleton <GoldHitMode> .Instance.UpdateGoldHitInfo(dungeonGoldTreeInfoMsg_8_11); }
//---------------------------------------- 更新数据 ----------------------------------------------// //更新面板信息. 剩余挑战次数 public void UpdateGoldHitInfo(DungeonGoldTreeInfoMsg_8_11 recInfo) { Log.debug(this, "8_11 客户端收到数据了"); _info.times = recInfo.times; _info.remainTime = recInfo.remainTime; _info.diam = recInfo.diam; DataUpdate(UPDATE_CHALLENGE_TIMES); NotifyTips(); GoldHitInfoCountDown(); }