public static BRDungeonRenderer newInstance(DungeonGeneratorBehaviour behaviour) { BRDungeonRenderer renderer = ScriptableObject.CreateInstance <BRDungeonRenderer>(); renderer.setBehaviour(behaviour); return(renderer); }
private BRDungeonRenderer(DungeonGeneratorBehaviour behaviour) { _behavior = behaviour; }
private void setBehaviour(DungeonGeneratorBehaviour dungeonGeneratorBehaviour) { _behavior = dungeonGeneratorBehaviour; }