public static BRDungeonRenderer newInstance(DungeonGeneratorBehaviour behaviour)
        {
            BRDungeonRenderer renderer = ScriptableObject.CreateInstance <BRDungeonRenderer>();

            renderer.setBehaviour(behaviour);
            return(renderer);
        }
 private BRDungeonRenderer(DungeonGeneratorBehaviour behaviour)
 {
     _behavior = behaviour;
 }
 private void setBehaviour(DungeonGeneratorBehaviour dungeonGeneratorBehaviour)
 {
     _behavior = dungeonGeneratorBehaviour;
 }