private void NotifyDungeonEvent(DungeonEvent dungeonEvent) { if (dungeonEventDelegateEvent != null) { dungeonEventDelegateEvent(dungeonEvent); } }
public void ReportDungeonEvent(DungeonEvent dungeonEvent) { if (dungeonListener != null) { dungeonListener.OnDungeonEvent(dungeonEvent); } }
public DungeonEvent DequeueEvent() { if (queue.Count == 0) { return(null); } DungeonEvent dungeonEvent = queue[0]; queue.RemoveAt(0); return(dungeonEvent); }
public DungeonEventHandlerUnity CreateEventHandler(DungeonUnity dungeon, DungeonEvent dungeonEvent) { switch (dungeonEvent.type) { case DungeonEventType.EntityMoved: return(new DungeonEventHandlerEntityMoved(dungeon, (DungeonEventEntityMoved)dungeonEvent)); case DungeonEventType.EntityRotated: return(new DungeonEventHandlerEntityRotated(dungeon, (DungeonEventEntityRotated)dungeonEvent)); } return(null); }
private void UpdateEventsQueue() { if (currentDungeonEventHandler == null) { if (!dungeonEventsQueue.IsEmpty) { DungeonEvent dungeonEvent = dungeonEventsQueue.DequeueEvent(); currentDungeonEventHandler = eventHandlerFactory.CreateEventHandler(this, dungeonEvent); } } if (currentDungeonEventHandler != null) { if (currentDungeonEventHandler.Update()) { currentDungeonEventHandler = null; } } }
public void EnqueueEvent(DungeonEvent dungeonEvent) { queue.Add(dungeonEvent); }
public void AddEvent(DungeonEvent dungeonEvent) { addEvents.Add(dungeonEvent); }
public void RemoveEvent(DungeonEvent dungeonEvent) { deleteEvents.Add(dungeonEvent); }
public void OnDungeonEvent(DungeonEvent dungeonEvent) { dungeonEventsQueue.EnqueueEvent(dungeonEvent); }