public IEnumerator BuyItem_ButNotEnoughSpace() { var inv = new Dummy_Inventory(2); var itemA = new Item("Test", 1); inv.AddItem(itemA, 4); inv.AddItem(itemA, 4); var owner = new Test_InventoryOwner(new List <Inventory>() { inv }, 10); var item = new Item("Test1", 1); var shopItem = new ItemShop(item, 10); var shop = new Dummy_Shop(new List <ItemShop>() { shopItem }); shop.Buy(0, owner); Assert.AreEqual(itemA, owner.GetInventories()[0].GetItem(0)); Assert.AreEqual(itemA, owner.GetInventories()[0].GetItem(1)); Assert.AreEqual(10, owner.GetCurrentCurency()); yield return(null); }
public IEnumerator SellAllItemOfAllInventories() { var inv = new Dummy_Inventory(9); var inv2 = new Dummy_Inventory(9); var item = new Item("Test", 1); inv.AddItem(item, 2); inv.AddItem(item, 2); inv2.AddItem(item, 2); var owner = new Test_InventoryOwner(new List <Inventory>() { inv, inv2 }, 10); var shopItem = new ItemShop(item, 10); var shop = new Dummy_Shop(new List <ItemShop>() { shopItem }); shop.SellAll(owner); Assert.AreEqual(Item.Empty, owner.GetInventories()[0].GetItem(0)); Assert.AreEqual(Item.Empty, owner.GetInventories()[0].GetItem(1)); Assert.AreEqual(Item.Empty, owner.GetInventories()[1].GetItem(0)); Assert.AreEqual(16, owner.GetCurrentCurency()); yield return(null); }
public IEnumerator BuyItem_ButInventoryAlreadyFull_AndPutInSecondeInventory() { var inv = new Dummy_Inventory(2); var inv2 = new Dummy_Inventory(2); var itemA = new Item("TestA", 3); inv.AddItem(itemA, 4); inv.AddItem(itemA, 4); var owner = new Test_InventoryOwner(new List <Inventory>() { inv, inv2 }, 10); var item = new Item("Test", 1); var shopItem = new ItemShop(item, 10); var shop = new Dummy_Shop(new List <ItemShop>() { shopItem }); shop.Buy(0, owner); Assert.AreEqual(itemA, owner.GetInventories()[0].GetItem(0)); Assert.AreEqual(itemA, owner.GetInventories()[0].GetItem(1)); Assert.AreEqual(item, owner.GetInventories()[1].GetItem(0)); Assert.AreEqual(1, owner.GetInventories()[1].GetItem(0).count); Assert.AreEqual(Item.Empty, owner.GetInventories()[1].GetItem(1)); Assert.AreEqual(0, owner.GetCurrentCurency()); yield return(null); }
public IEnumerator CraftItem() { var inv = new Dummy_Inventory(2); var item = new Item("Test", 4); inv.AddItem(item, 4); inv.AddItem(item, 4); var owner = new Test_InventoryOwner(inv, 10); var craftResult = new Item("TestC", 1); var itemCrafting = new ItemCrafting(new List <Item>() { craftResult }, new List <CraftingRecipe>() { new CraftingRecipe(new List <Item>() { item }, new List <int>() { 8 }) }); var crafting = new Crafting(new List <ItemCrafting>() { itemCrafting }); crafting.Craft(owner, 0); Assert.AreEqual(craftResult, inv.GetItem(0)); Assert.AreEqual(1, inv.GetItem(0).count); Assert.AreEqual(Item.Empty, inv.GetItem(1)); yield return(null); }
public IEnumerator AddItemTwice() { var i = new Dummy_Inventory(9); var itemData = new Item("Test1", 1); i.AddItem(itemData, 1); i.AddItem(itemData, 1); Assert.AreEqual(i.GetItem(0), itemData); Assert.AreEqual(i.GetItem(0).count, 2); yield return(null); }
public IEnumerator SortByType() { var i = new Dummy_Inventory(9); var itemDataA = new Item("A", ItemType.armor, 1); var itemDataB = new Item("B", ItemType.collectable, 1); i.AddItem(itemDataA, 1); i.AddItem(itemDataB, 1); i.SortByType(); Assert.AreEqual(itemDataA.Type, i.GetItem(0).Type); Assert.AreEqual(itemDataB.Type, i.GetItem(1).Type); yield return(null); }
public IEnumerator AddItemCheckCount() { var i = new Dummy_Inventory(9); var itemData = new Item("Test1", 1); i.AddItem(itemData, 4); Assert.AreEqual(i.CountOfItem(itemData) == 4, true); Assert.AreEqual(i.CountOfItem(itemData) == 6, false); i.AddItem(itemData, 6); Assert.AreEqual(i.CountOfItem(itemData) == 10, true); Assert.AreEqual(i.CountOfItem(itemData) == 12, false); yield return(null); }
public IEnumerator SortByName() { var i = new Dummy_Inventory(9); var itemDataA = new Item("TestA", 1); var itemDataB = new Item("TestB", 1); i.AddItem(itemDataA, 1); i.AddItem(itemDataB, 1); i.SortByName(); Assert.AreEqual(itemDataA, i.GetItem(0)); Assert.AreEqual(itemDataB, i.GetItem(1)); yield return(null); }
public IEnumerator SwitchItem() { var i = new Dummy_Inventory(9); var itemData = new Item("Test1", 1); var itemData2 = new Item("Test2", 1); i.AddItem(itemData, 1); i.AddItem(itemData2, 1); i.SwitchPositions(0, 1); Assert.AreEqual(itemData, i.GetItem(1)); Assert.AreEqual(itemData2, i.GetItem(0)); yield return(null); }
public IEnumerator FilterGetAll() { var i = new Dummy_Inventory(9); var itemDataA = new Item("A", ItemType.armor, 1); var itemDataB = new Item("B", ItemType.collectable, 1); i.AddItem(itemDataA, 1); i.AddItem(itemDataB, 1); var list = i.GetAllItems(); Assert.AreEqual(itemDataA, list[0]); Assert.AreEqual(itemDataB, list[1]); yield return(null); }
public IEnumerator AddItemFillStackTwice() { var i = new Dummy_Inventory(9); var itemData = new Item("Test1", 1); i.AddItem(itemData, 4); i.AddItem(itemData, 4); Assert.AreEqual(i.GetItem(0), itemData); Assert.AreEqual(i.GetItem(0).StackFull, true); Assert.AreEqual(i.GetItem(1), itemData); Assert.AreEqual(i.GetItem(1).StackFull, true); Assert.AreEqual(i.GetItem(2), Item.Empty); yield return(null); }
public IEnumerator FilterGetItemsThatContainString() { var i = new Dummy_Inventory(9); i.AddItem(new Item("Test", ItemType.armor, 1), 1); i.AddItem(new Item("Test3", ItemType.collectable, 1), 1); i.AddItem(new Item("Bla2", ItemType.equipement, 1), 1); i.AddItem(new Item("Bla1", ItemType.equipement, 1), 1); var list = i.GetItemsThatContainInName("Bla"); Assert.AreEqual(2, list.Count); list = i.GetItemsThatContainInName("bla"); Assert.AreEqual(2, list.Count); yield return(null); }
public IEnumerator BuyItem_ThatInvnentoryAlreadyHas() { var inv = new Dummy_Inventory(2); var itemA = new Item("Test", 3); inv.AddItem(itemA, 3); var owner = new Test_InventoryOwner(new List <Inventory>() { inv }, 10); var item = new Item("Test", 1); var shopItem = new ItemShop(item, 10); var shop = new Dummy_Shop(new List <ItemShop>() { shopItem }); shop.Buy(0, owner); Assert.AreEqual(itemA, owner.GetInventories()[0].GetItem(0)); Assert.AreEqual(Item.Empty, owner.GetInventories()[0].GetItem(1)); Assert.AreEqual(0, owner.GetCurrentCurency()); yield return(null); }
public IEnumerator IsNotFull() { var i = new Dummy_Inventory(9); var itemData = new Item("Test1", 1); i.AddItem(itemData, 4 * 8); Assert.AreEqual(i.IsFull(), false); yield return(null); }
public IEnumerator FilterGetOfMultipleTypes() { var i = new Dummy_Inventory(9); var itemDataA = new Item("A", ItemType.armor, 1); i.AddItem(itemDataA, 1); i.AddItem(new Item("B", ItemType.collectable, 1), 1); i.AddItem(new Item("E", ItemType.equipement, 1), 1); i.AddItem(new Item("AS", ItemType.equipement, 1), 1); var list = i.GetAllItems(new List <ItemType>() { ItemType.armor, ItemType.collectable }); Assert.AreEqual(itemDataA, list[0]); Assert.AreEqual(2, list.Count); yield return(null); }
public IEnumerator AddItemRemoveMoreThanPossible() { var i = new Dummy_Inventory(9); var itemData = new Item("Test1", 1); i.AddItem(itemData, 4); Assert.AreEqual(i.RemoveItem(itemData, 6), false); Assert.AreEqual(i.GetItem(0).count, 4); yield return(null); }
public IEnumerator AddItemRemoveItem() { var i = new Dummy_Inventory(9); var itemData = new Item("Test1", 1); i.AddItem(itemData, 4); Assert.AreEqual(i.RemoveItem(itemData, 4), true); Assert.AreEqual(i.GetItem(0), Item.Empty); yield return(null); }
public IEnumerator CanNotCraftItem() { var inv = new Dummy_Inventory(2); var item = new Item("Test", 4); var item2 = new Item("Test2", 4); inv.AddItem(item2, 1); inv.AddItem(item, 1); var owner = new Test_InventoryOwner(inv, 10); var craftResult = new Item("TestC", 1); var itemCrafting = new ItemCrafting(new List <Item>() { craftResult }, new List <CraftingRecipe>() { new CraftingRecipe(new List <Item>() { item }, new List <int>() { 4 }), new CraftingRecipe(new List <Item>() { item2 }, new List <int>() { 4 }) }); var crafting = new Crafting(new List <ItemCrafting>() { itemCrafting }); Assert.AreEqual(false, crafting.CanCraft(owner, 0)); yield return(null); }
public IEnumerator SwitchSameItemFromTwoDifferentInventories() { var i = new Dummy_Inventory(9); var i2 = new Dummy_Inventory(9); var itemData = new Item("Test1", 1); var itemData2 = new Item("Test1", 1); i.AddItem(itemData); i2.AddItem(itemData2); i2.SwitchPositions(0, 0, i); Assert.AreEqual(Item.Empty, i.GetItem(0)); Assert.AreEqual(itemData, i2.GetItem(0)); Assert.AreEqual(2, i2.GetItem(0).count); yield return(null); }