示例#1
0
    public void Clear_IsItemsEmpty()
    {
        DummyContainer       container = CreateTestContainer();
        IEnumerable <Weapon> weapons   = CreateWeaponsList(5);

        container.UpdateContainer(weapons);
        container.Clear();

        Assert.AreEqual(0, container.Items.Count());
    }
示例#2
0
    public IEnumerator Clear_AreGameObjectsDestroyed()
    {
        DummyContainer       container = CreateTestContainer();
        IEnumerable <Weapon> weapons   = CreateWeaponsList(5);

        container.UpdateContainer(weapons);
        container.Clear();

        yield return(new WaitForEndOfFrame());

        Assert.AreEqual(0, GameObject.FindObjectsOfType <DummyItem>().Length);
    }