protected override void BeforeProcessFunction() { if (!launchEffectCard.IsInArea()) { int index = 0; for (; index < DuelRuleManager.GetMagicTrapAreaNumber(); index++) { if (ownerPlayer.GetMagicTrapCardArea()[index] == null) { ownerPlayer.GetMagicTrapCardArea()[index] = launchEffectCard; break; } } launchEffectCard.AddContent("magicTrapCardAreaIndex", index); if (launchEffectCard.GetCardGameState() == CardGameState.Hand) { ownerPlayer.GetHandCards().Remove(launchEffectCard); } launchEffectCard.SetCardGameState(CardGameState.Front, index); } else { launchEffectCard.SetCardGameState(CardGameState.Front); } launchEffectCard.BeforeLaunchEffect(CostFinish); }
protected override void BeforeProcessFunction() { int index = 0; for (; index < DuelRuleManager.GetMagicTrapAreaNumber(); index++) { if (ownerPlayer.GetMagicTrapCardArea()[index] == null) { ownerPlayer.GetMagicTrapCardArea()[index] = backPlaceCard; break; } } backPlaceCard.AddContent("magicTrapCardAreaIndex", index); backPlaceCard.SetCardGameState(CardGameState.Back, index); ownerPlayer.GetHandCards().Remove(backPlaceCard); AfterFinishProcessFunction(); }