public void ResetOrientation() { var command = DualShockPS4OuputCommand.Create(); command.ResetOrientation(); ExecuteCommand(ref command); }
public void ResetLightBarColor() { var command = DualShockPS4OuputCommand.Create(); command.ResetColor(); ExecuteCommand(ref command); m_LightBarColor = null; }
public override void SetLightBarColor(Color color) { var command = DualShockPS4OuputCommand.Create(); command.SetColor(color); ExecuteCommand(ref command); m_LightBarColor = color; }
public override void SetMotorSpeeds(float largeMotor, float smallMotor) { var command = DualShockPS4OuputCommand.Create(); command.SetMotorSpeeds(largeMotor, smallMotor); ExecuteCommand(ref command); m_LargeMotor = largeMotor; m_SmallMotor = smallMotor; }
public override void SetMotorSpeeds(float lowFrequency, float highFrequency) { var command = DualShockPS4OuputCommand.Create(); command.SetMotorSpeeds(lowFrequency, highFrequency); ExecuteCommand(ref command); m_LargeMotor = lowFrequency; m_SmallMotor = highFrequency; }
public override void PauseHaptics() { if (!m_LargeMotor.HasValue && !m_SmallMotor.HasValue && !m_LightBarColor.HasValue) { return; } var command = DualShockPS4OuputCommand.Create(); command.SetMotorSpeeds(0f, 0f); if (m_LightBarColor.HasValue) { command.SetColor(Color.black); } ExecuteCommand(ref command); }
public override void ResumeHaptics() { if (!m_LargeMotor.HasValue && !m_SmallMotor.HasValue && !m_LightBarColor.HasValue) { return; } var command = DualShockPS4OuputCommand.Create(); if (m_LargeMotor.HasValue || m_SmallMotor.HasValue) { command.SetMotorSpeeds(m_LargeMotor.Value, m_SmallMotor.Value); } if (m_LightBarColor.HasValue) { command.SetColor(m_LightBarColor.Value); } ExecuteCommand(ref command); }