public TestSceneCatchSkinConfiguration() { Add(droppedObjectContainer = new DroppedObjectContainer()); Add(container = new Container { RelativeSizeAxes = Axes.Both }); }
public TestSceneCatcher() { Add(trailContainer = new Container { Anchor = Anchor.Centre, Depth = -1 }); Add(droppedObjectContainer = new DroppedObjectContainer()); }
public TestCatcherArea(IBeatmapDifficultyInfo beatmapDifficulty) { var droppedObjectContainer = new DroppedObjectContainer(); Add(droppedObjectContainer); Catcher = new Catcher(droppedObjectContainer, beatmapDifficulty) { X = CatchPlayfield.CENTER_X }; }
public void SetUp() => Schedule(() => { var difficulty = new BeatmapDifficulty { CircleSize = 0, }; droppedObjectContainer = new DroppedObjectContainer(); Child = new Container { Anchor = Anchor.Centre, Children = new Drawable[] { droppedObjectContainer, catcher = new TestCatcher(droppedObjectContainer, difficulty), } }; });
public TestCatcher(DroppedObjectContainer droppedObjectTarget, BeatmapDifficulty difficulty) : base(droppedObjectTarget, difficulty) { }
public TestCatcherArea(BeatmapDifficulty beatmapDifficulty) : base(beatmapDifficulty) { AddInternal(droppedObjectContainer = new DroppedObjectContainer()); }