public void SetInfo(DroppedItemBase itemBase) { info = new ItemBase(); info.ItemInfo = itemBase; GetComponent <SpriteRenderer>().sprite = itemBase.MyIcon; }
public void DropItem(Vector2 pos, DroppedItemBase itemBase) { var g = Instantiate(DroppedItemPrefab, pos, Quaternion.identity).GetComponent <DroppedItem>(); g.SetInfo(itemBase); }