/// <summary>
        /// Called to cleanup when dragging has finished.
        /// </summary>
        public override void Quit()
        {
            if (_solid != null)
            {
                _solid.Dispose();
                _solid = null;
            }

            base.Quit();
        }
        /// <summary>
        /// Release unmanaged and optionally managed resources.
        /// </summary>
        /// <param name="disposing">Called from Dispose method.</param>
        protected override void Dispose(bool disposing)
        {
            if (_solid != null)
            {
                _solid.Dispose();
                _solid = null;
            }

            base.Dispose(disposing);
        }
        /// <summary>
        /// Called to initialize the implementation when dragging starts.
        /// </summary>
        /// <param name="paletteDragDrop">Drawing palette.</param>
        /// <param name="renderer">Drawing renderer.</param>
        /// <param name="pageDragEndData">Drag data associated with drag operation.</param>
        /// <param name="dragTargets">List of all drag targets.</param>
        public override void Start(IPaletteDragDrop paletteDragDrop,
                                   IRenderer renderer,
                                   PageDragEndData pageDragEndData,
                                   DragTargetList dragTargets)
        {
            base.Start(paletteDragDrop, renderer, pageDragEndData, dragTargets);

            if (_solid == null)
            {
                // Create and show a window without it taking focus
                _solid = new DropSolidWindow(PaletteDragDrop, Renderer);
                _solid.SetBounds(0, 0, 1, 1, BoundsSpecified.All);
                _solid.ShowWithoutActivate();
                _solid.Refresh();
            }
        }