public void BuyDrone() { if (CurrentTurret != null) { DeSelectTurret(); } if (money >= DroneCost) { money -= DroneCost; Drone.SetActive(true); DroneBought = true; if (!WaveManager.Instance.WaveStarted) { DronePoints.SetActive(true); } DroneButton.interactable = false; } }
public virtual void SellTurret() { if (CurrentTurret.GetComponent <Radar>()) { ScanRadars(true); Radars.Remove(CurrentTurret.GetComponent <Radar>()); } if (CurrentTurret.GetComponent <FlyingTurret>()) { DronePoints.SetActive(false); DroneButton.interactable = true; Drone.SetActive(false); } else { Destroy(CurrentTurret.gameObject); } money += CurrentTurret.SellPrice; DeSelectTurret(); }
/// <summary> /// Update processing points /// </summary> /// private void UpdateUI() { //Debug.Log(System.Math.Round(creativityData.CurrentCreativityPoints, 1) + " CREATIVITY " + System.Math.Round(CreativityPoints, 1)); //Debug.Log(System.Math.Round(researchData.CurrentResearchPoints, 1) + " RESEARCH " + System.Math.Round(ResearchPoints, 1)); if (name.text != string.Empty && PlayerPrefs.GetString("Name") != null) { name.text = PlayerPrefs.GetString("Name"); } processing.text = " " + UpgradeAbilities.TEMPALLOCATIONPOOL + "/" + UpgradeAbilities.ALLOCATIONPOOL.ToString(); if (UpgradeAbilities.CURRENTALLOCATIONPOOL < UpgradeAbilities.ALLOCATIONPOOL) { processing.color = Color.green; TimerManager.Instance.AddTimer(() => { processing.color = Color.white; }, 0.5f); } else if (UpgradeAbilities.CURRENTALLOCATIONPOOL > UpgradeAbilities.ALLOCATIONPOOL) { processing.color = Color.red; TimerManager.Instance.AddTimer(() => { processing.color = Color.white; }, 0.5f); } Research.text = " " + ResearchPoints.ToString("0.0") + "/" + ResearchLimit.ToString() + "(+" + ResearchGain.ToString("0.0") + ")"; if (System.Math.Round(researchData.CurrentResearchPoints, 1) > System.Math.Round(ResearchPoints, 1)) { Research.color = Color.green; } else if (System.Math.Round(researchData.CurrentResearchPoints, 1) < System.Math.Round(ResearchPoints, 1)) { Research.color = Color.red; } else { TimerManager.Instance.AddTimer(() => { Research.color = Color.white; }, 0.1f); } Creativity.text = " " + CreativityPoints.ToString("0.0") + "(+" + CreativityGain.ToString("0.0") + ")"; if (System.Math.Round(creativityData.CurrentCreativityPoints, 1) > System.Math.Round(CreativityPoints, 1)) { Creativity.color = Color.green; } else if (System.Math.Round(creativityData.CurrentCreativityPoints, 1) < System.Math.Round(CreativityPoints, 1)) { Creativity.color = Color.red; } else { TimerManager.Instance.AddTimer(() => { Creativity.color = Color.white; }, 0.1f); } Funds.text = " " + fundsPoints.ToString("0.0") + "(+" + fundsGain.ToString("0.0") + ")"; if (System.Math.Round(fundsData.CurrentFundsPoints, 1) > System.Math.Round(fundsPoints, 1)) { Funds.color = Color.green; } else if (System.Math.Round(fundsData.CurrentFundsPoints, 1) < System.Math.Round(fundsPoints, 1)) { Funds.color = Color.red; } else { TimerManager.Instance.AddTimer(() => { Funds.color = Color.white; }, 0.1f); } Influence.text = " " + influencePoints.ToString("0.0") + "(+" + influenceGain.ToString("0.0") + ")"; if (System.Math.Round(influenceData.CurrentInfluencePoints, 1) > System.Math.Round(influencePoints, 1)) { Influence.color = Color.green; } else if (System.Math.Round(influenceData.CurrentInfluencePoints, 1) < System.Math.Round(influencePoints, 1)) { Influence.color = Color.red; } else { TimerManager.Instance.AddTimer(() => { Influence.color = Color.white; }, 0.1f); } Power.text = " " + powerPoints.ToString("0.0") + "(+" + powerGain.ToString("0.0") + ")"; if (System.Math.Round(powerData.CurrentPowerPoints, 1) > System.Math.Round(powerPoints, 1)) { Power.color = Color.green; } else if (System.Math.Round(powerData.CurrentPowerPoints, 1) < System.Math.Round(powerPoints, 1)) { Power.color = Color.red; } else { TimerManager.Instance.AddTimer(() => { Power.color = Color.white; }, 0.1f); } Material.text = " " + materialPoints.ToString("0.0") + "(+" + materialGain.ToString("0.0") + ")"; if (System.Math.Round(materialData.CurrentMaterialPoints, 1) > System.Math.Round(materialPoints, 1)) { Material.color = Color.green; } else if (System.Math.Round(materialData.CurrentMaterialPoints, 1) < System.Math.Round(materialPoints, 1)) { Material.color = Color.red; } else { TimerManager.Instance.AddTimer(() => { Material.color = Color.white; }, 0.1f); } Drone.text = " " + DronePoints.ToString("0") + "/" + DroneLimit.ToString("0") + "(+" + droneGain.ToString("0") + ")"; if (System.Math.Round(droneData.CurrentDronesPoints, 1) > System.Math.Round(DronePoints, 1)) { Drone.color = Color.green; } else if (System.Math.Round(droneData.CurrentDronesPoints, 1) < System.Math.Round(DronePoints, 1)) { Drone.color = Color.red; } else { TimerManager.Instance.AddTimer(() => { Drone.color = Color.white; }, 0.1f); } #region AI Calculate Fitness Score float currentHealth = aiFitnessScore.fillAmount; float health = SDGManager.CalculateHealth(); if (!inLerp) { StartCoroutine(LerpHealth(1, currentHealth, health, aiFitnessScore)); } if (!SDGManager.SDGBar[2].LockImage[0].gameObject.activeInHierarchy) { performanceData.CalculatePerformance(health); } if (health == 0 && !SDGManager.SDGBar[2].LockImage[0].gameObject.activeInHierarchy) { dateTimer.EndDate(); } #endregion if ((UpgradeAbilities.TEMPALLOCATIONPOOL > 0 || !TurnManager.ISINTERACTABLE) && !inProces) { turnButton.transform.GetChild(0).GetComponent <TextMeshProUGUI>().text = "Unspend -"; turnButton.transform.GetChild(1).gameObject.SetActive(true); turnButton.interactable = false; } else { turnButton.interactable = true; turnButton.transform.GetChild(1).gameObject.SetActive(false); turnButton.transform.GetChild(0).GetComponent <TextMeshProUGUI>().text = "End Week"; } if (inProces && !TurnManager.ISINTERACTABLE) { turnButton.interactable = false; turnButton.transform.GetChild(0).GetComponent <TextMeshProUGUI>().text = "Processing"; } #region AI Trust if (((svDisapproveSlider.value != SvDisapprovesPercentage) || ((svNeutralSlider.value) != (SvDisapprovesPercentage + SvNeutralPercentage))) && !lerpSV) { StartCoroutine(LerpSVPercentage(1, SvDisapprovesPercentage, (SvDisapprovesPercentage + SvNeutralPercentage))); } svDisapprovePercentageTMP.text = (SvDisapprovesPercentage * 100).ToString("0.0") + "%"; svNeutralPercentageTMP.text = (SvNeutralPercentage * 100).ToString("0.0") + "%"; svApprovePercentageTMP.text = (SvApprovesPercentage * 100).ToString("0.0") + "%"; if (((localDisapprovelSlider.value != LocalDisapprovesPercentage) || ((localNeutralSlider.value) != (LocalDisapprovesPercentage + LocalNeutralPercentage))) && !lerpLocal) { StartCoroutine(LerpLocalPercentage(1, LocalDisapprovesPercentage, (LocalNeutralPercentage + LocalDisapprovesPercentage))); } localDisapprovePercentageTMP.text = (SvDisapprovesPercentage * 100).ToString("0.0") + "%"; localNeutralPercentageTMP.text = (LocalNeutralPercentage * 100).ToString("0.0") + "%"; localApprovesPercentageTMP.text = (LocalApprovesPercentage * 100).ToString("0.0") + "%"; #endregion }