private void Awake() { energyTank = GetComponent <DroneEnergyTank>(); indicator = GameObject.Find("EnergyBar"); }
void Awake() { health = GetComponent <DroneHealth>(); energyTank = GetComponent <DroneEnergyTank>(); }
private void Awake() { energyTank = GetComponent <DroneEnergyTank>(); indicator = GameObject.Find("EnergyBar"); }
void Awake() { health = GetComponent <DroneHealth>(); energyTank = GetComponent <DroneEnergyTank>(); }