示例#1
0
    // Use this for initialization
    void Start()
    {
        bikePhysics  = bike.GetComponent <DrewBikePhysics>();
        allCrowds    = GameObject.FindGameObjectsWithTag("Crowd");
        drewBackTire = backTire.GetComponent <DrewBackTire>();

        //curCrowd = allCrowds[0];
    }
示例#2
0
 void Awake()
 {
     drewBackTire = backTire.GetComponent <DrewBackTire>();
     checkPoints  = GetComponent <CheckPoints>();
     lapCounter   = lapController.GetComponent <LapController>();
 }
示例#3
0
 void Awake()
 {
     bikePhysics = bike.GetComponent <BikeAI>();
     backTire    = backTireTrans.GetComponent <DrewBackTire>();
 }