示例#1
0
 public DreadnovaAttackState(DreadnovaController enemyController)
 {
     controller = enemyController;
     stateID    = FSMStateID.Attacking;
 }
示例#2
0
 public DreadnovaSpawnState(DreadnovaController enemyController)
 {
     controller = enemyController;
     stateID    = FSMStateID.Spawned;
 }
示例#3
0
 public DreadnovaShieldState(DreadnovaController enemyController)
 {
     controller = enemyController;
     stateID    = FSMStateID.Defend;
 }
示例#4
0
 public DreadnovaEscapeState(DreadnovaController enemyController)
 {
     controller = enemyController;
     stateID    = FSMStateID.Running;
 }