static Modes() { // Initialize the menu Menu = Config.Menu.AddSubMenu("CancerMode"); // Initialize all modes // Combo Combo.Initialize(); Menu.AddSeparator(); // Harass Harass.Initialize(); Menu.AddSeparator(); // Laneclear Laneclear.Initialize(); Menu.AddSeparator(); // Killsteal Killsteal.Initialize(); Menu.AddSeparator(); // Drawings Drawings.Initialize(); }
/// <summary> /// Loads Tryndamere. /// </summary> public void OnLoad() { /// <summary> /// Initializes the menus. /// </summary> Menus.Initialize(); /// <summary> /// Updates the spells. /// </summary> Spells.Initialize(); /// <summary> /// Initializes the methods. /// </summary> Methods.Initialize(); /// <summary> /// Initializes the drawings. /// </summary> Drawings.Initialize(); /// <summary> /// Initializes the prediction drawings. /// </summary> PredictionDrawings.Initialize(); }
/// <summary> /// Called when the game loads itself. /// </summary> public void OnLoad() { Menus.Initialize(); Spells.Initialize(); Methods.Initialize(); Drawings.Initialize(); }
static Config() { Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower()); Menu.AddGroupLabel("Welcome to Joker Fiora Addon!"); Menu.AddLabel("以下是广告无视即可~"); Menu.AddLabel("Features:"); Menu.AddLabel("- Epic Combo! 100-0 in 2 seconds."); Menu.AddLabel("- Auto Shield Block (W)."); Menu.AddLabel("- Auto Dispell Channelling Spells (W)."); Menu.AddLabel("- Harass Mode with all spells."); Menu.AddLabel("- Last Hit Mode with Q."); Menu.AddLabel("- Lane Clear Mode with Q/E."); Menu.AddLabel("- Flee Mode with Q."); Menu.AddLabel("- Smart Target Selector."); Menu.AddLabel("- Auto-Ignite!"); Menu.AddLabel("- Champion 1 shot combo indicator!"); Menu.AddLabel("All customizable! Featuring Youmuu's Ghostblade / Ravenous Hydra / Blade of the Ruined King"); Menu.AddLabel("Credits to: Danny - Main Coder / Trees - Shield Block / Fluxy - Target Selector 2"); Modes.Initialize(); ShieldBlock.Initialize(); Dispell.Initialize(); Drawings.Initialize(); Misc.Initialize(); }
static Config() { Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower()); Menu.AddGroupLabel("Welcome to Joker Fizz Addon!"); Menu.AddLabel("Features:"); Menu.AddLabel("7 Types of Combos!"); Menu.AddLabel("Gap Close Combo - R at safe distance!"); Menu.AddLabel("Before Dash Combo - R when in range of Q, before dashing!"); Menu.AddLabel("After Dash Combo - R after dashing!"); Menu.AddLabel("On Dash Combo - R while dashing (cancels R animation)!"); Menu.AddLabel("Late Game Zhonya Combo - EE > Gapclose > R > W > Q + Zhonya"); Menu.AddLabel("E Flash Combo - E -> Flash on target -> 2nd E -> R -> W -> Q + Zhonya"); Menu.AddLabel("Q Minion Combo - Q to minion/monster/champion to gapclose -> R -> W -> Q"); Menu.AddLabel("E has it's own logic, tries to hit target with first E for AOE dmg and slow"); Menu.AddLabel("Harass is intelligent, has it's own logic also!"); Menu.AddLabel("Lane clear Logic!"); Menu.AddLabel("Jungle clear logic!"); Menu.AddLabel("Drawings on each spell!"); Menu.AddLabel("Credits to: Danny - Main Coder"); Modes.Initialize(); Drawings.Initialize(); Misc.Initialize(); }
/// <summary> /// Loads Jhin. /// </summary> public void OnLoad() { /// <summary> /// Initializes the menus. /// </summary> Menus.Initialize(); /// <summary> /// Initializes the spells. /// </summary> Spells.Initialize(); /// <summary> /// Initializes the methods. /// </summary> Methods.Initialize(); /// <summary> /// Initializes the drawings. /// </summary> Drawings.Initialize(); /// <summary> /// Initializes the cone drawings. /// </summary> ConeDrawings.Initialize(); }
/// <summary> /// Loads Kalista. /// </summary> public void OnLoad() { /// <summary> /// Initializes the menus. /// </summary> Menus.Initialize(); /// <summary> /// Initializes the spells. /// </summary> Spells.Initialize(); /// <summary> /// Initializes the methods. /// </summary> Methods.Initialize(); /// <summary> /// Initializes the drawings. /// </summary> Drawings.Initialize(); /// <summary> /// Initializes the damage drawings. /// </summary> Healthbars.Initialize(); }
static TargetSelector() { LeagueSharp.Common.TargetSelector.CustomTS = true; GameObjects.Initialize(); Drawings.Initialize(); Notifications.AddNotification(string.Format("{0} loaded.", Name), 7500); Chat.Print(string.Format("<font color='#259FF8'>{0} v{1} loaded.</font>", Name, Version)); }
static Modes() { Menu = MenuX.Menu.AddSubMenu("Modes"); Combo.Initilize(); Harass.Initialize(); LaneClear.Initialize(); LastHit.Initialize(); Drawings.Initialize(); Misc.Initialize(); AutoQ.Initialize(); }
static Config() { Menu = new Menu(MenuName, MenuName, true).Attach(); Keys.Initialize(); Modes.Initialize(); Auto.Initialize(); Misc.Initialize(); Hitchance.Initialize(); SkinManager.Initialize(Menu); Drawings.Initialize(); }
public void OnInitialize() { Game.OnGameLoaded += () => { Core.DelayAction(() => { if (Globals.MyHero.Hero.Equals(Champion.Annie)) { switch (Updater.Run(Name, Version)) { case "NoUpdate": Chat.Print("<font color='#27ae60'>[T2IN1-UPDATE-CHECKER] </font>No update found"); break; case "Failed": Chat.Print("<font color='#e74c3c'>[T2IN1-UPDATE-CHECKER] </font>Could not check for updates"); break; case "NewVersion": Chat.Print("<font color='#e74c3c'>[T2IN1-UPDATE-CHECKER] </font>A new update is available"); break; default: Chat.Print("<font color='#e74c3c'>[T2IN1-UPDATE-CHECKER] </font>Could not check for updates"); break; } Console.Clear(); try { SpellsManager.Initialize(); Menus.Initialize(); Drawings.Initialize(); DamageIndicator.Initialize(); ModeManager.Initialize(); EventManager.Initialize(); /* Interrupt.Initialize(); TODO: FINISH */ } catch (Exception _Exception) { Logger.Log("Error: " + _Exception, ConsoleColor.Red); } Chat.Print("<font color='#27ae60'>[T2IN1-REBORN] </font>Script is fully initialized"); } else { Chat.Print("<font color='#e74c3c'>[T2IN1-REBORN] </font> Champion: " + ObjectManager.Player.ChampionName + " is not Supported!"); } }, new Random().Next(1250, 3500)); }; }
static Config() { Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower()); Menu.AddGroupLabel("TooFatGragas ^.^"); Menu.AddSeparator(); Menu.AddLabel("Made by Kk2 (:"); Combo.Initialize(); Harass.Initialize(); LaneClear.Initialize(); JungleClear.Initialize(); Insec.Initialize(); Drawings.Initialize(); }
static Config() { Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower()); Menu.AddGroupLabel("战争女神"); Menu.AddSeparator(); Menu.AddLabel("汉化 by Triste"); Menu.AddLabel("~"); Combo.Initialize(); Harass.Initialize(); LaneClear.Initialize(); JungleClear.Initialize(); Misc.Initialize(); Drawings.Initialize(); }
static Config() { Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower()); Menu.AddGroupLabel("SimpleSivir Rework"); Menu.AddSeparator(); Menu.AddLabel("Made by Kk2"); Menu.AddLabel("Helped by MrArticuno!"); Combo.Initialize(); Harass.Initialize(); LaneClear.Initialize(); JungleClear.Initialize(); Misc.Initialize(); Drawings.Initialize(); }
/// <summary> /// Loads Caitlyn. /// </summary> public static void OnLoad() { /// <summary> /// Initializes the menus. /// </summary> Menus.Initialize(); /// <summary> /// Initializes the methods. /// </summary> Methods.Initialize(); /// <summary> /// Initializes the drawings. /// </summary> Drawings.Initialize(); }
static Modes() { ComboMenu = Menu.AddSubMenu("Combo"); HarassMenu = Menu.AddSubMenu("Harass"); LaneClearMenu = Menu.AddSubMenu("LaneClear"); JungleClearMenu = Menu.AddSubMenu("JungleClear"); LastHitMenu = Menu.AddSubMenu("LastHit"); FleeMenu = Menu.AddSubMenu("Flee"); DrawMenu = Menu.AddSubMenu("Drawings"); SkinMenu = Menu.AddSubMenu("Skins"); PermaActiveMenu = Menu.AddSubMenu("PermaActive"); // Initialize all modes // Combo Combo.Initialize(); // Harass Harass.Initialize(); //LaneClear LaneClear.Initialize(); //JungleClear JungleClear.Initialize(); //LastHit LastHit.Initialize(); //Flee Flee.Initialize(); // Illaoi does not simply flee... :°) //Skins Skins.Initialize(); //PermaActive PermaActive.Initialize(); //Drawings Drawings.Initialize(); }
static Config() { Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower()); Menu.AddGroupLabel("Welcome to Joker Fiora Addon!"); Menu.AddLabel("Features:"); Menu.AddLabel("- Epic Combo! 100-0 in 2 saniyede."); Menu.AddLabel("- Otomatik (W)."); Menu.AddLabel("- Otomatik engeller Channelling buyuleri (W)."); Menu.AddLabel("- Tum buyulerde durtme modu."); Menu.AddLabel("- Son vurus modu Q."); Menu.AddLabel("- Koridor temizler Q/E."); Menu.AddLabel("- Kacis modu Q."); Menu.AddLabel("- Akilli hedef secici."); Menu.AddLabel("- Oto-Tutustur!"); Menu.AddLabel("- Sampiyon icin 1 atis kombinasyon gostergesi!"); Menu.AddLabel("Tumu ozellestirilir! Ozellikler Youmuu / Vahsi Hydra / Mahvolmus"); Menu.AddLabel("Credits to: Danny - Main Coder / Trees - Shield Block / Fluxy - Target Selector 2"); Modes.Initialize(); ShieldBlock.Initialize(); Dispell.Initialize(); Drawings.Initialize(); Misc.Initialize(); }
static Config() { Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower()); Menu.AddGroupLabel("Joker Fiora addonuna hoşgeldin ceviri tradana"); Menu.AddLabel("Özellikler:"); Menu.AddLabel("- Epic Combo! 100-0 in 2 seconds."); Menu.AddLabel("- Otomatik Blok (W."); Menu.AddLabel("- Otomatik Engelleme Büyü Dışındaki Hasarlar (W)."); Menu.AddLabel("- Dürtme Modunda Her büyüyü kullan."); Menu.AddLabel("- Q ile Son vuruş yap"); Menu.AddLabel("- Lane Temizleme Modunda Kullan Q/E."); Menu.AddLabel("- Flee Kaçma Modunda Kullan Q."); Menu.AddLabel("- Akıllı Hedef Seçme."); Menu.AddLabel("- Otomatik Tutuştur!"); Menu.AddLabel("- Şampiyon 1 vurmada öldürme"); Menu.AddLabel("Tamamen Özelleştirilebilir! Youumu / Hydra / Mahvolmuş Kılıç"); Menu.AddLabel("Emeği geçenler to: Danny - Main Coder / Trees - Shield Block / Fluxy - Target Selector 2"); Modes.Initialize(); ShieldBlock.Initialize(); Dispell.Initialize(); Drawings.Initialize(); Misc.Initialize(); }
static TargetSelector() { LeagueSharp.Common.TargetSelector.CustomTS = true; GameObjects.Initialize(); Drawings.Initialize(); }
static TargetSelector() { LeagueSharp.Common.TargetSelector.CustomTS = true; GameObjects.Initialize(); CustomEvents.Game.OnGameLoad += delegate { Drawings.Initialize(); }; }
/// <summary> /// Attaches the specified the menu initializing the library. /// </summary> /// <param name="parent">The root menu.</param> /// <param name="menuDisplayName">Display name of the attached menu.</param> public static void Attach(Menu parent, string menuDisplayName = "ZLib") { GetHeroesInGame(); GetTurretsInGame(); GetSpellsInGame(new Gamedata()); GetAurasInGame(new Auradata()); GetGameTroysInGame(new Troydata()); Helpers.CreateLogPath(); Menu = new Menu("zlib", menuDisplayName); var hpmenu = new Menu("dhp", "Debug Health Prediction"); var itest = new MenuBool("testdamage", "Trigger Damage Event", false); hpmenu.Add(itest).OnValueChanged += (sender, eventArgs) => { if (eventArgs.GetNewValue <MenuBool>().Value) { var caster = ObjectManager.GetLocalPlayer(); var target = AllUnits.First(x => ((Obj_AI_Hero)x.Instance).ChampionName.ToLower() == Menu["dhp"]["testdamagetarget"] .As <MenuList>().SelectedItem.ToLower()); var type = (EventType)Enum.Parse(typeof(EventType), Menu["dhp"]["testdamagetype"].As <MenuList>().SelectedItem); Projections.EmulateDamage(caster, target, new Gamedata { SpellName = "test" + Environment.TickCount }, type, "debug.Test"); DelayAction.Queue(100, () => itest.Value = false); } }; hpmenu.Add(new MenuList("testdamagetype", "EventType", Enum.GetValues(typeof(EventType)).Cast <EventType>().Select(v => v.ToString()).ToArray(), 0)); hpmenu.Add(new MenuList("testdamagetarget", "Target", AllUnits.Select(x => ((Obj_AI_Hero)x.Instance).ChampionName).ToArray(), AllUnits.Count - 1)); Menu.Add(hpmenu); Menu.Add(new MenuBool("acdebug", "Debug Income Damage", false)); Menu.Add(new MenuBool("dumpdata", "Debug & Dump Spell Data", false)); Menu.Add(new MenuBool("logerror", "Debug Errors in Console")); Menu.Add(new MenuList("hprior", "Hero Priority:", new[] { "Low HP", "Most AD/AP", "Most HP" }, 1)); Menu.Add( new MenuSlider("weightdmg", "Weight Income Damage (%)", 130, 100, 150).SetToolTip( "Make it think you are taking more damage than calulated.")); Menu.Add( new MenuSlider("lagtolerance", "Lag Tolerance (%)", 50).SetToolTip( "Make it think you are taking damage longer than intended")); var WhiteList = new Menu("whitelist", "Whitelist"); { foreach (var target in GameObjects.AllyHeroes) { if (target.IsMe) { WhiteList.Add(new MenuBool(target.ChampionName.ToLower(), "Enable: " + target.ChampionName)); } } } Menu.Add(WhiteList); parent.Add(Menu); Projections.Initizialize(); Drawings.Initialize(); Buffs.Initialize(); Gametroys.Initialize(); Console.WriteLine("ZLib: Loaded!"); }