/// <summary> /// Allows the user to clearly know, which AI lost by pausing the program with a window. /// </summary> /// <param name="s">receives the name of the loser AI</param> public void EliminateLoser(string s) { using (Font f = new Font("Helvetica", 20)) { this.g.DrawString("Loser", f, Brushes.Black, this.width / 2 - 2 * f.Size, this.height / 2); } p.RefreshDisplay(); // Makes a window pop up DrawingPanel.Pause(s + " lost. Press OK to challenge the winner."); }
static void Main(string[] args) { DrawingPanel panel = new DrawingPanel(800, 500); Graphics g = panel.GetGraphics(); int a = 0; while (a == 0) { MovingSnake(g, panel, x, y, keyData, fruitX, fruitY); } DrawingPanel.Pause(); }