private void imgPlayerMap_Click(object sender, MapEventArgs e)
        {
            if (_lockControls)
            {
                return;
            }

            if (e.Button == MouseButtons.Left)
            {
                _fogOfWarPainter.ClearFogofWarAround(e.HexWorldCoordinate);
                _drawingHandler.RedrawFogOfWar();
                _drawingHandler.RedrawPartyLocation(e.HexWorldCoordinate);
            }
        }