示例#1
0
文件: Planet.cs 项目: Udrian/typeo
        public override void Initialize()
        {
            Drawable         = Drawables.Create <DrawableTexture>();
            Drawable.Texture = Scene.ContentLoader.LoadContent <Texture>("content/planet.png");
            Size             = Drawable.Texture.Size;

            Position         = new Vec2(Game.Random.Next((int)(Scene.Window.Size.X - Size.X)), -Size.Y);
            EntityData.Speed = 50;
        }
示例#2
0
        public override void Initialize()
        {
            LoadedFont          = ContentLoader.LoadContent <Font>("content/Awesome.ttf");
            LoadedFont.FontSize = 48;

            DrawableScore          = Drawables.Create <DrawableFont>();
            DrawableScore.Font     = LoadedFont;
            DrawableScore.Position = new Vec2(15, 15);
            DrawableScore.Color    = Color.Green;

            Entities.Create <Space>();

            Player = Entities.Create <Player>();

            SpaceSpawnLogic = Logics.Create <SpaceSpawnLogic>();
        }