internal void SetDraggyCoordinates( EditorDraggyMode?mode = null, long?frameLength = null, string text = null, int?mouseX = null, int?mouseXOffset = null) { if (mode.HasValue && mode.Value != Draggy.Mode) { stateChanged = true; } if (frameLength.HasValue && frameLength.Value != Draggy.FrameLength) { stateChanged = true; } if (text != Draggy.Text) { stateChanged = true; } if (mouseX.HasValue && mouseX.Value != Draggy.MouseX) { stateChanged = true; } if (mouseXOffset.HasValue && mouseXOffset.Value != Draggy.MouseXOffset) { stateChanged = true; } Draggy.SetCoordinates( mode: mode, frameLength: frameLength, text: text, mouseX: mouseX, mouseXOffset: mouseXOffset); }
public void SetDraggyCoordinates( EditorDraggyMode?mode = null, long?frameLength = null, string text = null, int?mouseX = null, int?mouseXOffset = null, bool?hasAudio = null, long?frameAbsLeft = null) { if (mode.HasValue && mode.Value != Draggy.Mode) { stateChanged = true; } if (frameLength.HasValue && frameLength.Value != Draggy.FrameLength) { stateChanged = true; } if (text != Draggy.Text) { stateChanged = true; } if (mouseX.HasValue && mouseX.Value != Draggy.MouseX) { stateChanged = true; } if (mouseXOffset.HasValue && mouseXOffset.Value != Draggy.MouseXOffset) { stateChanged = true; } if (hasAudio.HasValue && hasAudio.Value != Draggy.HasAudio) { stateChanged = true; } if (frameAbsLeft.HasValue && frameAbsLeft.Value != Draggy.FrameAbsLeft) { stateChanged = true; } Draggy.SetCoordinates( mode: mode, frameLength: frameLength, text: text, mouseX: mouseX, mouseXOffset: mouseXOffset, hasAudio: hasAudio, frameAbsLeft: frameAbsLeft); }