示例#1
0
文件: Pig.cs 项目: mrdivdiz/bpvita
 private void ReceiveDragStartedEvent(DragStartedEvent data)
 {
     this.m_lookAtDraggedPartDistance = UnityEngine.Random.Range(0f, 10f);
 }
示例#2
0
 void OnDragStartedEvent(DragStartedEvent evt)
 {
     OnDragStarted(evt.DraggableObject);
 }
示例#3
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 remove => this.RemoveHandler(DragStartedEvent, value);
示例#4
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 void OnDragStartedEvent(DragStartedEvent evt)
 {
     OnDragStarted(evt.DraggableObject);
 }
示例#5
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 add => this.AddHandler(DragStartedEvent, value);