示例#1
0
 private void OnMouseDragRightPage()
 {
     if (CurrentLeftId < _bookSprites.Length - 1)
     {
         _isDragging = true;
         _dragPage   = new DragRightPage(this, _model, _leftSideOfPage, _rightSideOfPage, _rightPage.transform.position);
         _dragPage.BeginDragPage(World2LoaclPos(Input.mousePosition));
         UpdateID(_isDragging);
     }
 }
示例#2
0
文件: UIBook.cs 项目: tzwyf/UGUIBook
 /// <summary>
 /// 定义鼠标拖动右侧页方法
 /// </summary>
 private void OnBeginDragRight()
 {
     if (_currentLeftId < _sprites.Length - 1)
     {
         _dragPage = new DragRightPage(this, _model, _leftSide, _rightSide, _rightPage.transform.position);
         _dragPage.BeginDragPage(World2LocalPos(Input.mousePosition));
         _isDragging = true;
         UpdateID();
     }
 }
示例#3
0
 private void OnMouseDragLeftPage()
 {
     if (CurrentLeftId > 0)
     {
         _dragPage = new DragLeftPage(this, _model, _rightSideOfPage, _leftSideOfPage, _leftPage.transform.position);
         _dragPage.BeginDragPage(World2LoaclPos(Input.mousePosition));
         _isDragging    = true;
         CurrentLeftId -= 2;
         UpdateID(_isDragging);
     }
 }