void Start() { blendAnimation = animatedBlending.GetComponent <SpriteRenderer>(); blendAnimation.enabled = false; pitcher = GameObject.Find("blender-pitcher").GetComponent <BlenderPitcherController>(); pitcherSprite = pitcher.gameObject.GetComponent <SpriteRenderer>(); dragIngredients = pitcher.GetComponent <DragIngredient>(); }
void Start() { foreach (Transform child in this.transform) { if (child.tag == "snapingredient") { placedIngredients = child.gameObject.GetComponent <AcceptIngredient>(); } } dragIngredients = this.GetComponent <DragIngredient>(); }