internal void ShowDialogOptions()
        {
            try
            {
                var           ratingSources = DraftRatings.Get().Keys.ToArray();
                OptionsWindow optionsWindow = new OptionsWindow().Init(ConfigModel, ratingSources);
                optionsWindow.Owner = this;
                optionsWindow.ShowDialog();

                // The code will continue here only when the options window gets closed
                var newConfig = JsonConvert.DeserializeObject <ConfigModel>(JsonConvert.SerializeObject(ConfigModel));
                newConfig.LogFilePath               = optionsWindow.LogFilePathTextBox.Text.Trim();
                newConfig.GameFilePath              = optionsWindow.GameFilePathTextBox.Text.Trim();
                newConfig.RunOnStartup              = optionsWindow.RunOnStartupCheckbox.IsChecked ?? false;
                newConfig.ShowOpponentCardsAuto     = optionsWindow.ShowOpponentCardsCheckbox.IsChecked ?? false;
                newConfig.ShowOpponentCardsExternal = optionsWindow.ShowOpponentCardsExternalCheckBox.IsChecked ?? true;
                newConfig.MinimizeToSystemTray      = optionsWindow.MinimizeToTrayCheckBox.IsChecked ?? false;
                newConfig.AutoShowHideForMatch      = optionsWindow.AutoShowHideForMatchCheckBox.IsChecked ?? false;
                newConfig.ForceCardPopup            = optionsWindow.ForceCardPopupCheckbox.IsChecked ?? false;
                newConfig.OrderLibraryCardsBy       = optionsWindow.OrderLibraryComboBox.SelectedValue.ToString();
                newConfig.ForceCardPopupSide        = optionsWindow.ForceCardPopupSideComboBox?.SelectedValue?.ToString() ?? ConfigModel.ForceCardPopupSide;
                newConfig.ShowLimitedRatingsSource  = optionsWindow.ShowLimitedRatingsSourceComboBox?.SelectedValue?.ToString() ?? ConfigModel.ShowLimitedRatingsSource;

                if (JsonConvert.SerializeObject(ConfigModel) != JsonConvert.SerializeObject(newConfig))
                {
                    bool   oldLimitedRatings       = ConfigModel.ShowLimitedRatings;
                    string oldLimitedRatingsSource = ConfigModel.ShowLimitedRatingsSource;
                    newConfig.Save();
                    Utilities.CopyProperties(newConfig, ConfigModel);

                    if (MainWindowVM.MainWindowContext == WindowContext.Drafting &&
                        (ConfigModel.ShowLimitedRatings != oldLimitedRatings || ConfigModel.ShowLimitedRatingsSource != oldLimitedRatingsSource))
                    {
                        if (ConfigModel.ShowLimitedRatingsSource != oldLimitedRatingsSource)
                        {
                            SetCardsDraft(MainWindowVM.DraftingVM.CurrentDraftPickProgress);
                        }

                        DraftingControl.SetPopupRatingsSource(ConfigModel.ShowLimitedRatings, ConfigModel.ShowLimitedRatingsSource);
                    }

                    ResourcesLocator.LocateLogFilePath(ConfigModel);
                    ResourcesLocator.LocateGameClientFilePath(ConfigModel);
                    FileMonitor.SetFilePath(newConfig.LogFilePath);
                    //vm.ValidateUserId(newConfig.UserId);
                    //ServerApiGetCollection();

                    StartupManager.ManageRunOnStartup(newConfig.RunOnStartup);
                    ReadyControl.Init(ConfigModel.GameFilePath);

                    MainWindowVM.OrderLibraryCardsBy = ConfigModel.OrderLibraryCardsBy == "Converted Mana Cost" ? CardsListOrder.ManaCost : CardsListOrder.DrawChance;
                }

                UpdateCardPopupPosition();
            }
            catch (Exception ex)
            {
                Log.Write(LogEventLevel.Error, ex, "Unexpected error:");
            }
        }
示例#2
0
        //private void InitDraftHelperForHumanDraft(string set)
        //{
        //    RefreshCustomRatingsFromServer();
        //    ViewModel.SetMainWindowContext(WindowContext.Drafting);
        //    DraftHelperRunner.Set = set;
        //    ViewModel.DraftingVM.ResetDraftPicks(DraftHelperRunner.Set, true, Guid.NewGuid().ToString());
        //}

        private void SetCardsDraft(DraftPickProgress draftInfo, bool isHuman = false)
        {
            var cardPool = draftInfo?.DraftPack;

            if (cardPool == null)
            {
                return;
            }

            var collection = ViewModel.Collection.Cards
                             .Where(i => i.IdArena != 0)
                             .ToDictionary(i => i.IdArena, i => i.Amount);

            var draftingInfo = DraftHelper.GetDraftPicksForCards(
                cardPool,
                draftInfo.PickedCards,
                ViewModel.Config.LimitedRatingsSource,
                collection,
                RareDraftingInfo,
                ViewModel.DraftingVM.CustomRatingsBySetThenCardName);

            ViewModel.DraftingVM.SetCardsDraftBuffered(draftInfo, draftingInfo, isHuman);

            if (draftInfo.PickNumber == 0)
            {
                Dispatcher.BeginInvoke(DispatcherPriority.Render, new Action(() => DraftingControl.HideCardListWheeled()));
                ViewModel.DraftingVM.ShowCardListThatDidNotWheel = false;
            }
        }
示例#3
0
        public void UpdateCardPopupPosition()
        {
            if (double.IsNaN(Top) || double.IsNaN(Left) ||
                double.IsNaN(Width) || double.IsNaN(Height))
            {
                return;
            }

            var top   = (int)Top;
            var left  = (int)Left;
            var width = (int)Width;

            DraftingControl.SetCardPopupPosition(ViewModel.Config.ForceCardPopupSide, top, left, width);
            PlayingControl.SetCardPopupPosition(ViewModel.Config.ForceCardPopupSide, top, left, width);
        }
        private void UpdateCardPopupPosition()
        {
            if (double.IsNaN(Top) || double.IsNaN(Left) ||
                double.IsNaN(Width) || double.IsNaN(Height))
            {
                return;
            }

            var top   = (int)Top;
            var left  = (int)Left;
            var width = (int)Width;
            ForceCardPopupSideEnum side = GetCardPopupSide();

            DraftingControl.SetCardPopupPosition(side, top, left, width);
            PlayingControl.SetCardPopupPosition(side, top, left, width);
        }
        public MainWindow(
            ConfigModel configApp,
            ICollection <Card> allCards,
            MainWindowVM viewModel,
            ProcessMonitor processMonitor,
            LogFileZipper zipper,
            ServerApiCaller api,
            StartupShortcutManager startupManager,
            LogSplitter logSplitter,
            MtgaResourcesLocator resourcesLocator,
            FileMonitor fileMonitor,
            DraftCardsPicker draftHelper,
            ReaderMtgaOutputLog readerMtgaOutputLog,
            InGameTracker2 inMatchTracker,
            ExternalProviderTokenManager tokenManager,
            PasswordHasher passwordHasher,
            CacheSingleton <Dictionary <string, DraftRatings> > draftRatings,
            DraftHelperRunner draftHelperRunner)
        {
            // Set the config model reference
            ConfigModel = configApp;


            Reader = readerMtgaOutputLog;
            processMonitor.OnProcessMonitorStatusChanged += OnProcessMonitorStatusChanged;
            Zipper           = zipper;
            Api              = api;
            StartupManager   = startupManager;
            LogSplitter      = logSplitter;
            ResourcesLocator = resourcesLocator;
            FileMonitor      = fileMonitor;
            fileMonitor.OnFileSizeChangedNewText += OnFileSizeChangedNewText;
            DraftHelper = draftHelper;
            //this.logProcessor = logProcessor;
            InGameTracker     = inMatchTracker;
            TokenManager      = tokenManager;
            PasswordHasher    = passwordHasher;
            DraftRatings      = draftRatings;
            DraftHelperRunner = draftHelperRunner;
            ResourcesLocator.LocateLogFilePath(ConfigModel);
            ResourcesLocator.LocateGameClientFilePath(ConfigModel);

            fileMonitor.SetFilePath(ConfigModel.LogFilePath);

            // Set the view model
            MainWindowVM = viewModel;

            // Set the data context to the view model
            DataContext = MainWindowVM;

            InitializeComponent();

            WelcomeControl.Init(tokenManager);
            PlayingControl.Init(MainWindowVM);
            StatusBarTop.Init(this, MainWindowVM);
            ReadyControl.Init(ConfigModel.GameFilePath);
            DraftingControl.Init(allCards, MainWindowVM.DraftingVM);

            DraftingControl.SetPopupRatingsSource(ConfigModel.ShowLimitedRatings, ConfigModel.ShowLimitedRatingsSource);

            processMonitor.Start(new System.Threading.CancellationToken());

            FileMonitor.Start(new System.Threading.CancellationToken());

            var timer = new DispatcherTimer {
                Interval = TimeSpan.FromMilliseconds(200)
            };

            timer.Tick += (sender, e) =>
            {
                MainWindowVM.SetCardsDraftFromBuffered();
                MainWindowVM.SetCardsInMatchTrackingFromBuffered();
            };
            timer.Start();

            var timerTokenRefresh = new DispatcherTimer {
                Interval = TimeSpan.FromMinutes(9)
            };

            timerTokenRefresh.Tick += (sender, e) =>
            {
                RefreshAccessToken();
            };
            timerTokenRefresh.Start();
        }
示例#6
0
        /// <summary>
        /// Complete constructor
        /// </summary>
        public MainWindow(MainWindowVM viewModel)
        {
            mapper    = viewModel.Mapper;
            ViewModel = viewModel;

            // Set the main window view model actions
            ViewModel.UploadLogAction    = UploadLogAction;
            ViewModel.ShowOptionsAction  = ShowOptionsWindow;
            ViewModel.LaunchArenaAction  = LaunchArenaAction;
            ViewModel.ValidateUserAction = ValidateUserAction;

            // Set the resource locator
            ResourcesLocator = viewModel.ResourcesLocator;

            // Set the problem action
            ResourcesLocator.SetProblem = ViewModel.SetProblem;

            // Locate the log file
            ResourcesLocator.LocateLogFilePath(ViewModel.Config);

            // Locate the game path
            ResourcesLocator.LocateGameClientFilePath(ViewModel.Config);

            // Set the reference to the draft helper
            DraftHelperRunner = viewModel.DraftHelperRunner;


            Reader         = viewModel.ReaderMtgaOutputLog;
            Api            = viewModel.Api;
            StartupManager = viewModel.StartupManager;
            FileMonitor    = viewModel.FileMonitor;
            FileMonitor.OnFileSizeChangedNewText += OnFileSizeChangedNewText;
            DraftHelper = viewModel.DraftHelper;
            //this.logProcessor = logProcessor;
            InGameTracker  = viewModel.InMatchTracker;
            TokenManager   = viewModel.TokenManager;
            PasswordHasher = viewModel.PasswordHasher;
            DraftRatings   = viewModel.DraftRatings;

            FileMonitor.SetFilePath(ViewModel.Config.LogFilePath);

            // Set the data context to the view model
            DataContext = ViewModel;

            InitializeComponent();

            PlayingControl.Init(ViewModel);
            DraftingControl.Init(ViewModel.DraftingVM, ViewModel.Config.LimitedRatingsSource);
            DraftingControl.SetPopupRatingsSource(ViewModel.Config.ShowLimitedRatings, ViewModel.Config.LimitedRatingsSource);

            // Set the process monitor status changed action
            viewModel.ProcessMonitor.OnProcessMonitorStatusChanged = OnProcessMonitorStatusChanged;

            // Start the process monitor without awaiting the task completion
            _ = viewModel.ProcessMonitor.Start(new System.Threading.CancellationToken());

            // Start the file monitor without awaiting the task completion
            _ = FileMonitor.Start(new System.Threading.CancellationToken());

            var timer = new DispatcherTimer {
                Interval = TimeSpan.FromMilliseconds(200)
            };

            timer.Tick += (sender, e) =>
            {
                ViewModel.DraftingVM.SetCardsDraftFromBuffered();
                ViewModel.InMatchState.SetInMatchStateFromBuffered();
            };
            timer.Start();

            var timerTokenRefresh = new DispatcherTimer {
                Interval = TimeSpan.FromMinutes(9)
            };

            timerTokenRefresh.Tick += (sender, e) =>
            {
                RefreshAccessToken();
            };
            timerTokenRefresh.Start();
        }
示例#7
0
        /// <summary>
        /// Show the options window as a dialog and handle changes
        /// </summary>
        private void ShowOptionsWindow()
        {
            try
            {
                // Create the window, set the owner and show as a dialog window (blocking execution until closed)
                var optionsVM = mapper.Map <OptionsWindowVM>(ViewModel.Config);

                optionsVM.Sets                 = ViewModel.Sets.ToDictionary(i => i.Code, i => i);
                optionsVM.DraftRatings         = DraftRatings;
                optionsVM.LimitedRatingsSource = optionsVM.LimitedRatingsSourcesDict.First(i => i.Key == optionsVM.LimitedRatingsSource.Key);

                OptionsWindow win = new OptionsWindow().Init(ViewModel, optionsVM);
                win.Owner = this;
                win.ShowDialog();

                // Get a reference to the view model
                OptionsWindowVM ovm = win.OptionsViewModel;

                // Serialize the original config
                string origConfig = JsonConvert.SerializeObject(ViewModel.Config);

                // Perform a deep copy on the existing config
                var configModel = JsonConvert.DeserializeObject <ConfigModel>(origConfig);

                // Store the setting from the options window
                configModel.LogFilePath               = ovm.LogFilePath.Trim();
                configModel.GameFilePath              = ovm.GameFilePath.Trim();
                configModel.RunOnStartup              = ovm.RunOnStartup;
                configModel.ShowOpponentCardsAuto     = ovm.ShowOpponentCardsAuto;
                configModel.ShowOpponentCardsExternal = ovm.ShowOpponentCardsExternal;
                configModel.Minimize             = ovm.Minimize;
                configModel.AutoShowHideForMatch = ovm.AutoShowHideForMatch;
                configModel.OrderLibraryCardsBy  = ovm.OrderLibraryCardsBy;
                configModel.ForceCardPopupSide   = ovm.ForceCardPopupSide;
                configModel.ShowLimitedRatings   = ovm.ShowLimitedRatings;
                configModel.LimitedRatingsSource = ovm.LimitedRatingsSource.Key;
                configModel.ForceGameResolution  = ovm.ForceGameResolution;
                //configModel.GameResolutionBlackBorders = ovm.GameResolutionBlackBorders;
                configModel.GameResolution = ovm.GameResolution;

                // Serialize the new config
                string newConfig = JsonConvert.SerializeObject(configModel);

                // Check if the settings have changed
                if (origConfig != newConfig)
                {
                    var showLimitedRatingsChanged   = configModel.ShowLimitedRatings != ViewModel.Config.ShowLimitedRatings;
                    var limitedRatingsSourceChanged = configModel.LimitedRatingsSource != ViewModel.Config.LimitedRatingsSource;

                    // Copy the properties and save the config
                    ViewModel.Config.CopyPropertiesFrom(configModel);
                    ViewModel.Config.Save();

                    // Refresh custom ratings with latest from server
                    if (ViewModel.Config.LimitedRatingsSource == Constants.LIMITEDRATINGS_SOURCE_CUSTOM)
                    {
                        RefreshCustomRatingsFromServer();
                    }

                    // Handle changing the draft source during a draft
                    if (ViewModel.Context == WindowContext.Drafting && (showLimitedRatingsChanged || limitedRatingsSourceChanged))
                    {
                        ViewModel.DraftingVM.LimitedRatingsSource = ViewModel.Config.LimitedRatingsSource;

                        if (limitedRatingsSourceChanged)
                        {
                            SetCardsDraft(ViewModel.DraftingVM.DraftInfoBuffered.DraftProgress);
                        }

                        DraftingControl.SetPopupRatingsSource(ViewModel.Config.ShowLimitedRatings, ViewModel.Config.LimitedRatingsSource);
                    }

                    // If the external option is disabled, hide the external window
                    if (!ViewModel.Config.ShowOpponentCardsExternal)
                    {
                        ViewModel.OpponentWindowVM.ShowHideWindow();
                    }
                    // If auto was just enabled, show the window (the playing state is checked internally)
                    else if (ViewModel.Config.ShowOpponentCardsAuto)
                    {
                        ViewModel.OpponentWindowVM.ShowHideWindow(true);
                    }

                    // If the height is minimized and they changed the option, restore the window
                    if (ViewModel.Config.Minimize != MinimizeOption.Height && ViewModel.IsHeightMinimized)
                    {
                        ViewModel.RestoreWindow();
                    }

                    // Locate the resources from the new paths
                    ResourcesLocator.LocateLogFilePath(ViewModel.Config);
                    ResourcesLocator.LocateGameClientFilePath(ViewModel.Config);
                    FileMonitor.SetFilePath(configModel.LogFilePath);

                    // Set the start-up option
                    StartupManager.ManageRunOnStartup(configModel.RunOnStartup);

                    // Set the card order
                    ViewModel.OrderLibraryCardsBy = ViewModel.Config.OrderLibraryCardsBy == "Converted Mana Cost" ? CardsListOrder.ManaCost : CardsListOrder.DrawChance;
                }

                UpdateCardPopupPosition();
            }
            catch (Exception ex)
            {
                //if (ex is InvalidEmailException)
                //    MessageBox.Show(ex.Message, "Not available", MessageBoxButton.OK, MessageBoxImage.Information);
                //else
                Log.Write(LogEventLevel.Error, ex, "Unexpected error:");
            }
        }