private void AddAssets() { GameManager instanceDirect = MonoSingleton <GameManager> .GetInstanceDirect(); if (this.mQueue != null) { for (int index = 0; index < this.mQueue.Count; ++index) { AssetDownloader.Add(this.mQueue[index].IDStr); } this.mQueue = (List <AssetList.Item>)null; } if (this.Download == (FlowNode_DownloadAssets.DownloadAssets) - 1) { return; } if ((this.Download & FlowNode_DownloadAssets.DownloadAssets.Tutorial) != (FlowNode_DownloadAssets.DownloadAssets) 0) { if ((instanceDirect.Player.TutorialFlags & 1L) != 0L) { if (instanceDirect.HasTutorialDLAssets) { instanceDirect.DownloadTutorialAssets(); } AssetManager.PrepareAssets("town001"); } else if (BackgroundDownloader.Instance.IsEnabled) { this.ProgressBar = false; this.ActivateOutputLinks(10); BackgroundDownloader.Instance.GetRequiredAssets(GameSettings.Instance.Tutorial_Steps[instanceDirect.TutorialStep]); } else { if (instanceDirect.HasTutorialDLAssets) { instanceDirect.DownloadTutorialAssets(); } if (!GameUtility.IsDebugBuild || GlobalVars.DebugIsPlayTutorial) { AssetManager.PrepareAssets("PortraitsM/urob"); AssetManager.PrepareAssets("op0002exit"); AssetManager.PrepareAssets("op0005exit"); AssetManager.PrepareAssets("op0006exit"); } AssetManager.PrepareAssets("town001"); AssetManager.PrepareAssets("UI/QuestAssets"); } } if ((this.Download & FlowNode_DownloadAssets.DownloadAssets.OwnUnits) != (FlowNode_DownloadAssets.DownloadAssets) 0 && ((instanceDirect.Player.TutorialFlags & 1L) != 0L || !BackgroundDownloader.Instance.IsEnabled)) { PlayerData player = MonoSingleton <GameManager> .Instance.Player; if (player != null) { for (int index = 0; index < player.Units.Count; ++index) { DownloadUtility.DownloadUnit(player.Units[index].UnitParam, player.Units[index].Jobs); } } } if ((this.Download & FlowNode_DownloadAssets.DownloadAssets.AllUnits) != (FlowNode_DownloadAssets.DownloadAssets) 0) { MasterParam masterParam = MonoSingleton <GameManager> .Instance.MasterParam; UnitParam[] unitParamArray = masterParam != null?masterParam.GetAllUnits() : (UnitParam[])null; if (unitParamArray != null) { for (int index = 0; index < unitParamArray.Length; ++index) { DownloadUtility.DownloadUnit(unitParamArray[index], (JobData[])null); } } } if ((this.Download & FlowNode_DownloadAssets.DownloadAssets.LoginBonus) != (FlowNode_DownloadAssets.DownloadAssets) 0 && ((instanceDirect.Player.TutorialFlags & 1L) != 0L || !BackgroundDownloader.Instance.IsEnabled)) { Json_LoginBonusTable loginBonus28days = MonoSingleton <GameManager> .Instance.Player.LoginBonus28days; if (loginBonus28days != null && loginBonus28days.bonus_units != null && loginBonus28days.bonus_units.Length > 0) { MasterParam masterParam = MonoSingleton <GameManager> .Instance.MasterParam; foreach (string bonusUnit in loginBonus28days.bonus_units) { DownloadUtility.DownloadUnit(masterParam.GetUnitParam(bonusUnit), (JobData[])null); } } } if ((this.Download & FlowNode_DownloadAssets.DownloadAssets.Artifacts) != (FlowNode_DownloadAssets.DownloadAssets) 0) { List <ArtifactData> artifacts = MonoSingleton <GameManager> .Instance.Player.Artifacts; if (artifacts != null && artifacts.Count > 0) { for (int index = 0; index < artifacts.Count; ++index) { DownloadUtility.DownloadArtifact(artifacts[index].ArtifactParam); } } } for (int index = 0; index < this.AssetPaths.Length; ++index) { if (!string.IsNullOrEmpty(this.AssetPaths[index])) { AssetManager.PrepareAssets(this.AssetPaths[index]); } } if (!Object.op_Inequality((Object)instanceDirect, (Object)null)) { return; } for (int index = 0; index < this.DownloadUnits.Length; ++index) { if (!string.IsNullOrEmpty(this.DownloadUnits[index])) { UnitParam unitParam = instanceDirect.GetUnitParam(this.DownloadUnits[index]); if (unitParam != null) { DownloadUtility.DownloadUnit(unitParam, (JobData[])null); } } } for (int index = 0; index < this.DownloadQuests.Length; ++index) { if (!string.IsNullOrEmpty(this.DownloadQuests[index])) { QuestParam quest = instanceDirect.FindQuest(this.DownloadQuests[index]); if (quest == null) { DebugUtility.LogError("Can't download " + this.DownloadQuests[index]); } else { DownloadUtility.DownloadQuestBase(quest); } } } }
private void AddAssets() { GameManager instanceDirect = MonoSingleton <GameManager> .GetInstanceDirect(); if (this.mQueue != null) { for (int index = 0; index < this.mQueue.Count; ++index) { AssetDownloader.Add(this.mQueue[index].IDStr); } this.mQueue = (List <AssetList.Item>)null; } if (this.Download == (FlowNode_DownloadAssets.DownloadAssets) - 1) { return; } if ((this.Download & FlowNode_DownloadAssets.DownloadAssets.Tutorial) != (FlowNode_DownloadAssets.DownloadAssets) 0 && instanceDirect.HasTutorialDLAssets) { instanceDirect.DownloadTutorialAssets(); } if ((this.Download & FlowNode_DownloadAssets.DownloadAssets.OwnUnits) != (FlowNode_DownloadAssets.DownloadAssets) 0) { PlayerData player = MonoSingleton <GameManager> .Instance.Player; if (player != null) { for (int index = 0; index < player.Units.Count; ++index) { DownloadUtility.DownloadUnit(player.Units[index].UnitParam, player.Units[index].Jobs); if (player.Units[index].ConceptCard != null) { DownloadUtility.DownloadConceptCard(player.Units[index].ConceptCard.Param); } } } } if ((this.Download & FlowNode_DownloadAssets.DownloadAssets.AllUnits) != (FlowNode_DownloadAssets.DownloadAssets) 0) { UnitParam[] allUnits = MonoSingleton <GameManager> .Instance.MasterParam?.GetAllUnits(); if (allUnits != null) { for (int index = 0; index < allUnits.Length; ++index) { DownloadUtility.DownloadUnit(allUnits[index], (JobData[])null); } } } if ((this.Download & FlowNode_DownloadAssets.DownloadAssets.LoginBonus) != (FlowNode_DownloadAssets.DownloadAssets) 0) { Json_LoginBonusTable loginBonus28days = MonoSingleton <GameManager> .Instance.Player.LoginBonus28days; if (loginBonus28days != null && loginBonus28days.bonus_units != null && loginBonus28days.bonus_units.Length > 0) { MasterParam masterParam = MonoSingleton <GameManager> .Instance.MasterParam; foreach (string bonusUnit in loginBonus28days.bonus_units) { DownloadUtility.DownloadUnit(masterParam.GetUnitParam(bonusUnit), (JobData[])null); } } } if ((this.Download & FlowNode_DownloadAssets.DownloadAssets.Artifacts) != (FlowNode_DownloadAssets.DownloadAssets) 0) { List <ArtifactData> artifacts = MonoSingleton <GameManager> .Instance.Player.Artifacts; if (artifacts != null && artifacts.Count > 0) { for (int index = 0; index < artifacts.Count; ++index) { DownloadUtility.DownloadArtifact(artifacts[index].ArtifactParam); } } } if ((this.Download & FlowNode_DownloadAssets.DownloadAssets.OwnConceptCard) != (FlowNode_DownloadAssets.DownloadAssets) 0) { List <ConceptCardData> conceptCards = MonoSingleton <GameManager> .Instance.Player.ConceptCards; if (conceptCards != null && conceptCards.Count > 0) { for (int index = 0; index < conceptCards.Count; ++index) { DownloadUtility.DownloadConceptCard(conceptCards[index].Param); } } List <ConceptCardMaterialData> cardExpMaterials = MonoSingleton <GameManager> .Instance.Player.ConceptCardExpMaterials; if (cardExpMaterials != null && cardExpMaterials.Count > 0) { for (int index = 0; index < cardExpMaterials.Count; ++index) { DownloadUtility.DownloadConceptCard(cardExpMaterials[index].Param); } } List <ConceptCardMaterialData> cardTrustMaterials = MonoSingleton <GameManager> .Instance.Player.ConceptCardTrustMaterials; if (cardTrustMaterials != null && cardTrustMaterials.Count > 0) { for (int index = 0; index < cardTrustMaterials.Count; ++index) { DownloadUtility.DownloadConceptCard(cardTrustMaterials[index].Param); } } } for (int index = 0; index < this.AssetPaths.Length; ++index) { if (!string.IsNullOrEmpty(this.AssetPaths[index])) { AssetManager.PrepareAssets(this.AssetPaths[index]); } } if (!UnityEngine.Object.op_Inequality((UnityEngine.Object)instanceDirect, (UnityEngine.Object)null)) { return; } for (int index = 0; index < this.DownloadUnits.Length; ++index) { if (!string.IsNullOrEmpty(this.DownloadUnits[index])) { UnitParam unitParam = instanceDirect.GetUnitParam(this.DownloadUnits[index]); if (unitParam != null) { DownloadUtility.DownloadUnit(unitParam, (JobData[])null); } } } for (int index = 0; index < this.DownloadQuests.Length; ++index) { if (!string.IsNullOrEmpty(this.DownloadQuests[index])) { QuestParam quest = instanceDirect.FindQuest(this.DownloadQuests[index]); if (quest == null) { DebugUtility.LogError("Can't download " + this.DownloadQuests[index]); } else { DownloadUtility.DownloadQuestBase(quest); } } } }