public bool IsValid(int i, int j) { if (!SceneTypeList.Contains(Grid[i, j])) { return(true); } if (IsEntry(i, j) || IsExit(i, j)) { return(true); } if (TopFacing.Contains(Grid[i, j])) { if ((i - 1) > 0) { if (!DownFacing.Contains(Grid[i - 1, j])) { return(false); } } else { return(false); } } if (RightFacing.Contains(Grid[i, j])) { if ((j + 1) < GridSize) { if (!LeftFacing.Contains(Grid[i, j + 1])) { return(false); } } else { return(false); } } if (DownFacing.Contains(Grid[i, j])) { if ((i + 1) < GridSize) { if (!TopFacing.Contains(Grid[i + 1, j])) { return(false); } } else { return(false); } } if (LeftFacing.Contains(Grid[i, j])) { if ((j - 1) > 0) { if (!RightFacing.Contains(Grid[i, j - 1])) { return(false); } } else { return(false); } } return(true); }
private void Update() { if (PlayerMovementController.PMC.playerGameState == 0) { startLine = 0; endLine = 15; } else if (PlayerMovementController.PMC.playerGameState == 1) { startLine = 17; endLine = 32; } else if (PlayerMovementController.PMC.playerGameState == 2) { startLine = 34; endLine = 50; } else if (PlayerMovementController.PMC.playerGameState == 3) { startLine = 52; endLine = 67; } if (requireButtonPress && interactionPressed && !TextBubbleManager.TBM.textBubbleActive && playerInRange && PlayerMovementController.PMC.isGrounded) { if (PlayerMovementController.PMC.playerGameState == 0) { tiledLevels[0].SetActive(true); } else if (PlayerMovementController.PMC.playerGameState == 1) { tiledLevels[0].SetActive(false); tiledLevels[1].SetActive(true); } else if (PlayerMovementController.PMC.playerGameState == 2) { tiledLevels[1].SetActive(false); tiledLevels[2].SetActive(true); } else if (PlayerMovementController.PMC.playerGameState == 3) { tiledLevels[2].SetActive(false); } TextBubbleManager.TBM.ReloadScript(thisText); TextBubbleManager.TBM.currentLine = startLine; TextBubbleManager.TBM.lastLine = endLine; CameraFollowScript.CFS.InteractedTargetPosition = gameObject; CameraFollowScript.CFS.isInteracted = true; if (playerPosition.x < headPosition.position.x) { RectTransform rt = TextBubbleManager.TBM.TextBubble.GetComponent <RectTransform>(); rt.localScale = new Vector3(1, 1, 1); rt = TextBubbleManager.TBM.TextBubbleText.GetComponent <RectTransform>(); rt.localScale = new Vector3(1, 1, 1); transform.localScale = new Vector3(0.2f, transform.localScale.y, transform.localScale.z); TextBubbleManager.TBM.TextBubble.transform.position = new Vector3(-1.5f, headPosition.position.y, headPosition.position.z); CameraFollowScript.CFS.isLeft = true; } else if (playerPosition.x > headPosition.position.x) { RectTransform rt = TextBubbleManager.TBM.TextBubble.GetComponent <RectTransform>(); rt.localScale = new Vector3(-1, 1, 1); rt = TextBubbleManager.TBM.TextBubbleText.GetComponent <RectTransform>(); rt.localScale = new Vector3(-1, 1, 1); transform.localScale = new Vector3(-0.2f, transform.localScale.y, transform.localScale.z); TextBubbleManager.TBM.TextBubble.transform.position = new Vector3(1.5f, headPosition.position.y, headPosition.position.z); CameraFollowScript.CFS.isLeft = false; } leftFacing.SetActive(true); DownFacing.SetActive(false); TextBubbleManager.TBM.EnableTextBox(); if (PlayerMovementController.PMC.playerGameState == 3) { canDisappear = true; } } interactionPressed = false; if (!TextBubbleManager.TBM.textBubbleActive) { leftFacing.SetActive(false); DownFacing.SetActive(true); if (canDisappear) { StartCoroutine(destroyWhenFinished()); } } }