static void Main(string[] args) { Console.Title = "TIS-100"; Simple.Run(); Doubler.Run(); Sorter.Run(); Console.ReadLine(); }
public IActionResult Doubling(double?input) { if (input != null) { var db = new Doubler(input); return(new JsonResult(db)); } else { var doublerError = new ErrorMsg("an input"); return(new JsonResult(doublerError)); } }
public void Run() { int first = 15; int second = 10; Console.WriteLine("Before doubling:"); Console.WriteLine("First number: {0}, Second number: {1}", first, second); Doubler d = new Doubler(); d.DoubleInt(first, out second); Console.WriteLine("After doubling:"); Console.WriteLine("First number: {0}, Second number: {1}", first, second); }
private void btnStartGame_Click(object sender, EventArgs e) { newGame = new Doubler(rnd.Next(20, 10001)); counter = 0; lblCounter.Text = String.Empty; lblResult.Text = String.Empty; lblCurentNumber.ForeColor = Color.Black; lblRequiredNumber.Text = newGame.Finish.ToString(); lblCurentNumber.Text = newGame.Current.ToString(); btnIncrement.Enabled = true; btnDouble.Enabled = true; btnReset.Enabled = true; btnStartGame.Enabled = false; menuStartGame.Enabled = false; stepList.Insert(counter, newGame.Current.ToString()); }
static void Main(string[] args) { Doubler S = new Doubler(); IsPair I = new IsPair(); Factorial F = new Factorial(); int[] valuesS = { 1, 2, 3, 4, 5 }; int[] valuesI = { 1, 2, 3, 4, 5 }; int[] valuesF = { 1, 2, 3, 4, 5 }; Util.TransformAll(valuesS, S); Util.TransformAll(valuesI, I); Util.TransformAll(valuesF, F); Console.ReadKey(false); }
//static bool exit; static void Main() { AccountManager.Main(); while (!SepoHelper.exit) { Console.Clear(); switch (SelectTask()) { case 0: SepoHelper.exit = true; ExitProg(); break; case 1: Task_1.Main(); break; case 2: MyArray.Main(); break; case 3: AccountManager.Main(); break; case 4: MyMultiArray.Main(); break; case 5: Doubler.Main(); break; case 6: TrueOrNotTrue.Main(); break; } } //ExitProg(); }
public Logic(Doubler <T> stage) : base(stage.Shape) { // Called when the output port has received a pull, and therefore ready to emit an element, i.e. GraphStageLogic.Push() // is now allowed to be called on this port. SetHandler(stage.Shape.Outlet, onPull: () => { if (_oneMore) { Push(stage.Shape.Outlet, _latest); _oneMore = false; } else { Pull(stage.Shape.Inlet); } }); SetHandler(stage.Shape.Inlet, onPush: () => { _latest = Grab(stage.Shape.Inlet); _oneMore = true; Push(stage.Shape.Outlet, _latest); }); }
public void DoublerTest() { Assert.That(Doubler.Double(2), Is.EqualTo(4)); }