示例#1
0
    public void CancelSkill()
    {
        if (currentDTSkill != null)
        {
            currentDTSkill.ClearTap(gameObject);
            ResetSkill();
        }
        if (playerManager.isLocalPlayer)
        {
            mover.enabled    = true;
            castSlider.value = 0f;
            castSliderObj.SetActive(false);
            AOEIndicator.SetActive(false);
            FrontalIndicator.SetActive(false);

            for (int i = 0; i < MaxSkills; i++)
            {
                {
                    skillSprite[i].sprite = skill[i].skillSprite;
                }
            }
        }
        StopAllCoroutines();
    }