public DotArkLocationData ReadLocationData(DotArkDeserializer ds) { return(DotArkLocationData.ReadLocationData(ds)); }
public void WriteLocationData(DotArkLocationData l) { l.WriteLocationData(this); }
public Vector2 ConvertFromWorldToNormalizedPos(DotArkLocationData src) { return(new Vector2(ConvertFromWorldToNormalizedPos(src.x), ConvertFromWorldToNormalizedPos(src.y))); }
public DotArkLocationData ReadLocationData() { return(DotArkLocationData.ReadLocationData(this)); }
public Vector2 ConvertFromWorldToGameCoords(DotArkLocationData src) { return(new Vector2(ConvertSingleFromWolrdToGameCoords(src.x), ConvertSingleFromWolrdToGameCoords(src.y))); }