示例#1
0
    void Awake()
    {
        TotalDistance = PlayerPrefs.GetFloat("TotalDistance", 0.0f);
        TotalFoxCount = PlayerPrefs.GetInt("TotalFoxCount", 0);
        Level         = (int)(TotalDistance / 1000);

        playerController = GameObject.Find("ChickenPlayer").GetComponent <PlayerController>();
        playerController.OnTouchEvent  += OnLeftScreenTouched;
        playerController.OnTapFoxEvent += OnFoxTaped;

        domAD = GameObject.Find("DomobAD").GetComponent <DomobAD>();
    }
示例#2
0
    // Use this for initialization
    void Start()
    {
        domAD = GameObject.Find("DomobAD").GetComponent<DomobAD>();

        if (domAD) {
            domAD.ShowBanner ();
        }

        RectTransform transform = contentPanle.gameObject.transform as RectTransform;
        Vector2 position = transform.anchoredPosition;
        position.y -= transform.rect.height;
        transform.anchoredPosition = position;

        TotalDistance = PlayerPrefs.GetFloat ("TotalDistance",0.0f);
        TotalFoxCount = PlayerPrefs.GetInt ("TotalFoxCount",0);

        level = (int)(TotalDistance / 1000);
        levelText.text = "Level:" + level;
    }
示例#3
0
    // Use this for initialization
    void Start()
    {
        domAD = GameObject.Find("DomobAD").GetComponent <DomobAD>();

        if (domAD)
        {
            domAD.ShowBanner();
        }

        RectTransform transform = contentPanle.gameObject.transform as RectTransform;
        Vector2       position  = transform.anchoredPosition;

        position.y -= transform.rect.height;
        transform.anchoredPosition = position;

        TotalDistance = PlayerPrefs.GetFloat("TotalDistance", 0.0f);
        TotalFoxCount = PlayerPrefs.GetInt("TotalFoxCount", 0);

        level          = (int)(TotalDistance / 1000);
        levelText.text = "Level:" + level;
    }
示例#4
0
 // Use this for initialization
 void Start()
 {
     domAD = GameObject.Find("DomobAD").GetComponent <DomobAD>();
 }
示例#5
0
    void Awake()
    {
        TotalDistance = PlayerPrefs.GetFloat ("TotalDistance",0.0f);
        TotalFoxCount = PlayerPrefs.GetInt ("TotalFoxCount",0);
        Level = (int)(TotalDistance / 1000);

        playerController = GameObject.Find("ChickenPlayer").GetComponent<PlayerController>();
        playerController.OnTouchEvent += OnLeftScreenTouched;
        playerController.OnTapFoxEvent += OnFoxTaped;

        domAD = GameObject.Find("DomobAD").GetComponent<DomobAD>();
    }