示例#1
0
 void Start()
 {
     guic      = GameObject.Find("Canvas/GameUI").GetComponent <GameUIController> ();
     gc        = GameObject.Find("GameController");
     player    = GameObject.FindWithTag("Player");
     boss      = GameObject.Find("Boss");
     bossCtrlr = boss.GetComponent <DogCatcherController> ();
     Physics2D.IgnoreCollision(boss.GetComponent <Collider2D> (), player.GetComponent <Collider2D> ());
     boss.SetActive(false);
 }
 protected override void Start()
 {
     base.Start();
     player           = GameObject.FindWithTag("Player");
     boss             = GameObject.Find("Boss");
     bossAnim         = boss.GetComponent <Animator> ();
     bossCtrlr        = boss.GetComponent <DogCatcherController> ();
     doorPosition     = GameObject.Find("Van/BossDoorPosition").transform;
     drivingPosition  = GameObject.Find("Van/BossDrivingPosition").transform;
     van              = GameObject.Find("Van");
     vanAnim          = van.GetComponent <Animator> ();
     vanLeftPosition  = GameObject.Find("Triggers/VanLeftPosition").transform;
     vanRightPosition = GameObject.Find("Triggers/VanRightPosition").transform;
     audioSource      = GetComponent <AudioSource> ();
 }